Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.HLE/Gpu
ReinUsesLisp 726de8c46a Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders

* Add registers and gal enums

* Use textures for framebuffers and split color and zeta framebuffers

* Abstract texture and framebuffer targets as an image

* Share images between framebuffers and textures

* Unstub formats

* Add some formats

* Disable multiple attachments

* Cache framebuffer attachments

* Handle format types

* Add some rendertarget formats

* Code cleanup

* Fixup half float types

* Address feedback

* Disable multiple attachments in shaders

* Add A4B4G4R4 image format

* Add reversed section for image enums
2018-08-19 22:25:26 -03:00
..
Engines Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
Memory More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Texture Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
NvGpu.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00