forked from Mirror/Ryujinx
2562ca6c3f
* Simplify render target bindings * Implement multiple viewports * Pack glViewportIndexed calls into a single glViewportArray * Use ARB_viewport_array when available * Cache framebuffer attachments * Use get accessors in OGLExtension * Address feedback |
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.. | ||
Gal | ||
Memory | ||
Texture | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
INvGpuEngine.cs | ||
MacroInterpreter.cs | ||
NvGpu.cs | ||
NvGpuBufferType.cs | ||
NvGpuEngine.cs | ||
NvGpuEngine2d.cs | ||
NvGpuEngine2dReg.cs | ||
NvGpuEngine3d.cs | ||
NvGpuEngine3dReg.cs | ||
NvGpuEngineM2mf.cs | ||
NvGpuEngineM2mfReg.cs | ||
NvGpuEngineP2mf.cs | ||
NvGpuEngineP2mfReg.cs | ||
NvGpuFifo.cs | ||
NvGpuFifoMeth.cs | ||
NvGpuMethod.cs | ||
Ryujinx.Graphics.csproj | ||
ValueRange.cs | ||
ValueRangeSet.cs |