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jinx/Ryujinx/OsHle/Services/ServiceFspSrv.cs
2018-02-04 20:08:20 -03:00

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1 KiB
C#

using Ryujinx.OsHle.Objects;
using static Ryujinx.OsHle.Objects.ObjHelper;
namespace Ryujinx.OsHle.Services
{
static partial class Service
{
public static long FspSrvInitialize(ServiceCtx Context)
{
return 0;
}
public static long FspSrvMountSaveData(ServiceCtx Context)
{
MakeObject(Context, new FspSrvIFileSystem(Context.Ns.VFs.GetGameSavesPath()));
return 0;
}
public static long FspSrvOpenDataStorageByCurrentProcess(ServiceCtx Context)
{
MakeObject(Context, new FspSrvIStorage(Context.Ns.VFs.RomFs));
return 0;
}
public static long FspSrvOpenRomStorage(ServiceCtx Context)
{
MakeObject(Context, new FspSrvIStorage(Context.Ns.VFs.RomFs));
return 0;
}
public static long FspSrvGetGlobalAccessLogMode(ServiceCtx Context)
{
Context.ResponseData.Write(0);
return 0;
}
}
}