forked from Mirror/Ryujinx
7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
21 lines
695 B
C#
21 lines
695 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
|
|
{
|
|
struct ProgramDisposeCommand : IGALCommand, IGALCommand<ProgramDisposeCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.ProgramDispose;
|
|
private TableRef<ThreadedProgram> _program;
|
|
|
|
public void Set(TableRef<ThreadedProgram> program)
|
|
{
|
|
_program = program;
|
|
}
|
|
|
|
public static void Run(ref ProgramDisposeCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
command._program.Get(threaded).Base.Dispose();
|
|
}
|
|
}
|
|
}
|