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jinx/Ryujinx.Graphics.GAL/Multithreading/Commands/SetBlendStateCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

20 lines
637 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetBlendStateCommand : IGALCommand, IGALCommand<SetBlendStateCommand>
{
public CommandType CommandType => CommandType.SetBlendState;
private int _index;
private BlendDescriptor _blend;
public void Set(int index, BlendDescriptor blend)
{
_index = index;
_blend = blend;
}
public static void Run(ref SetBlendStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetBlendState(command._index, command._blend);
}
}
}