forked from Mirror/Ryujinx
bb43219f1d
This adds missing parenthesis around low pass z computation. This fixes FEZ audio gain issues inside rooms. (Ryujinx/Ryujinx-Games-List#3526) |
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.. | ||
AdpcmDataSourceCommandVersion1.cs | ||
AuxiliaryBufferCommand.cs | ||
BiquadFilterCommand.cs | ||
CircularBufferSinkCommand.cs | ||
ClearMixBufferCommand.cs | ||
CommandList.cs | ||
CommandType.cs | ||
CopyMixBufferCommand.cs | ||
DataSourceVersion2Command.cs | ||
DelayCommand.cs | ||
DepopForMixBuffersCommand.cs | ||
DepopPrepareCommand.cs | ||
DeviceSinkCommand.cs | ||
DownMixSurroundToStereoCommand.cs | ||
ICommand.cs | ||
MixCommand.cs | ||
MixRampCommand.cs | ||
MixRampGroupedCommand.cs | ||
PcmFloatDataSourceCommandVersion1.cs | ||
PcmInt16DataSourceCommandVersion1.cs | ||
PerformanceCommand.cs | ||
Reverb3dCommand.cs | ||
ReverbCommand.cs | ||
UpsampleCommand.cs | ||
VolumeCommand.cs | ||
VolumeRampCommand.cs |