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jinx/Ryujinx.HLE
gdkchan 81f1a4dc31
Allocate work buffer for audio renderer instead of using guest supplied memory (#3276)
* Allocate work buffer for audio renderer instead of using guest supplied memory

* Typo

* Use GC.AllocateArray to allocate pinned array
2022-09-10 01:16:24 +00:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem Removed extra semicolons. (#3594) 2022-08-17 09:05:15 +02:00
HOS Allocate work buffer for audio renderer instead of using guest supplied memory (#3276) 2022-09-10 01:16:24 +00:00
Loaders misc: Fix missing null terminator for strings with pchtxt (#3629) 2022-08-25 19:59:15 +00:00
Ui Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
Utilities time: Make TimeZoneRule blittable and avoid copies (#3361) 2022-06-24 19:04:57 +02:00
HLEConfiguration.cs hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
MemoryConfiguration.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Rewrite SVC handler using source generators rather than IL emit (#3371) 2022-05-31 17:12:46 -03:00
Switch.cs Avalonia UI - Part 1 (#3270) 2022-05-15 13:30:15 +02:00