Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan 2068445939
Fix shader SULD (bindless) instruction using wrong register as handle (#3732)
* GLSL: Do not generate scale helpers if we have no textures

* Fix shader SULD (bindless) instruction using wrong register as handle
2022-10-03 20:40:22 -03:00
..
HelperFunctions Add support for render scale to vertex stage. (#2763) 2022-01-08 14:48:48 -03:00
Instructions Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
CodeGenContext.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Declarations.cs Fix shader SULD (bindless) instruction using wrong register as handle (#3732) 2022-10-03 20:40:22 -03:00
DefaultNames.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
GlslGenerator.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
NumberFormatter.cs Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
OperandManager.cs Fix incorrect tessellation inputs/outputs (#3728) 2022-10-01 02:35:52 -03:00
TypeConversion.cs Support shader F32 to Bool reinterpretation (#1969) 2021-01-27 09:19:30 +01:00