forked from Mirror/Ryujinx
c8f9292bab
* drop split devices, rebase * add fallback to opengl if vulkan is not available * addressed review * ensure present image references are incremented and decremented when necessary * allow changing vsync for vulkan * fix screenshot on avalonia vulkan * save favorite when toggled * improve sync between popups * use separate devices for each new window * fix crash when closing window * addressed review * don't create the main window with immediate mode * change skia vk delegate to method * update vulkan throwonerror * addressed review |
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ApplicationOpenedEventArgs.cs | ||
AvaloniaGlxContext.cs | ||
AvaloniaWglContext.cs | ||
BitmapArrayValueConverter.cs | ||
ButtonKeyAssigner.cs | ||
ContentDialogHelper.cs | ||
GameGridView.axaml | ||
GameGridView.axaml.cs | ||
GameListView.axaml | ||
GameListView.axaml.cs | ||
Glyph.cs | ||
GlyphValueConverter.cs | ||
HotKeyControl.cs | ||
IGlContextExtension.cs | ||
InputDialog.axaml | ||
InputDialog.axaml.cs | ||
KeyValueConverter.cs | ||
MiniCommand.cs | ||
NavigationDialogHost.axaml | ||
NavigationDialogHost.axaml.cs | ||
OffscreenTextBox.cs | ||
OpenGLRendererControl.cs | ||
OpenToolkitBindingsContext.cs | ||
ProfileImageSelectionDialog.axaml | ||
ProfileImageSelectionDialog.axaml.cs | ||
RendererControl.cs | ||
RenderTimer.cs | ||
SPBOpenGLContext.cs | ||
UpdateWaitWindow.axaml | ||
UpdateWaitWindow.axaml.cs | ||
UserEditor.axaml | ||
UserEditor.axaml.cs | ||
UserErrorDialog.cs | ||
UserResult.cs | ||
UserSelector.axaml | ||
UserSelector.axaml.cs | ||
VulkanRendererControl.cs |