forked from Mirror/Ryujinx
7528f94536
* Implement safe depth-stencil blit using stencil export extension * Delete depth-stencil blit with buffer path |
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ChangeBufferStrideShaderSource.comp | ||
ColorBlitClearAlphaFragmentShaderSource.frag | ||
ColorBlitFragmentShaderSource.frag | ||
ColorBlitVertexShaderSource.vert | ||
ColorClearFFragmentShaderSource.frag | ||
ColorClearSIFragmentShaderSource.frag | ||
ColorClearUIFragmentShaderSource.frag | ||
ColorClearVertexShaderSource.vert | ||
ColorCopyToNonMsComputeShaderSource.comp | ||
ColorDrawToMsFragmentShaderSource.frag | ||
ColorDrawToMsVertexShaderSource.vert | ||
ConvertIndexBufferShaderSource.comp | ||
ConvertIndirectDataShaderSource.comp | ||
DepthBlitFragmentShaderSource.frag | ||
ShaderBinaries.cs | ||
StencilBlitFragmentShaderSource.frag |