forked from Mirror/Ryujinx
2e43d01d36
* Move gl_Layer from vertex to geometry if GPU does not support it on vertex * Shader cache version bump * PR feedback |
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.. | ||
CodeGen | ||
Decoders | ||
Instructions | ||
IntermediateRepresentation | ||
StructuredIr | ||
Translation | ||
AlphaTestOp.cs | ||
AttributeType.cs | ||
BufferDescriptor.cs | ||
BufferUsageFlags.cs | ||
Constants.cs | ||
IGpuAccessor.cs | ||
InputTopology.cs | ||
OutputTopology.cs | ||
Ryujinx.Graphics.Shader.csproj | ||
SamplerType.cs | ||
ShaderProgram.cs | ||
ShaderProgramInfo.cs | ||
ShaderStage.cs | ||
SupportBuffer.cs | ||
TessPatchType.cs | ||
TessSpacing.cs | ||
TextureDescriptor.cs | ||
TextureFormat.cs | ||
TextureHandle.cs | ||
TextureUsageFlags.cs |