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jinx/Ryujinx.HLE
ReinUsesLisp 726de8c46a Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders

* Add registers and gal enums

* Use textures for framebuffers and split color and zeta framebuffers

* Abstract texture and framebuffer targets as an image

* Share images between framebuffers and textures

* Unstub formats

* Add some formats

* Disable multiple attachments

* Cache framebuffer attachments

* Handle format types

* Add some rendertarget formats

* Code cleanup

* Fixup half float types

* Address feedback

* Disable multiple attachments in shaders

* Add A4B4G4R4 image format

* Add reversed section for image enums
2018-08-19 22:25:26 -03:00
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Exceptions Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Gpu Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
Hid Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
HOS Fix MapPhysicalMemory when block position is less than map position (#359) 2018-08-17 10:39:35 -03:00
Loaders Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Logging Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Memory More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Resource Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Utilities Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
PerformanceStatistics.cs More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Ryujinx.HLE.csproj Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Switch.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
VirtualFileSystem.cs Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00