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jinx/Ryujinx.HLE/HOS/Kernel/Threading
Thog a906f2071c
Fix a crash when closing the main UI (#904)
* Fix a crash when closing the main Ui

Also make sure to dispose the OpenAL context to not leak memory when
unloading the emulation context.

* Improve keys and 'game already running' dialogs

* Make sure to dispose the page table and ThreadContext

Less memory leaks!

* Fix tests

* Address gdk's comments
2020-02-06 12:38:24 +01:00
..
ArbitrationType.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
HleCoreManager.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
HleScheduler.cs Name all threads (#886) 2020-01-13 01:21:54 +01:00
KAddressArbiter.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
KConditionVariable.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
KCoreContext.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
KCriticalSection.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
KEvent.cs Improve kernel IPC implementation (#550) 2019-01-18 20:26:39 -02:00
KReadableEvent.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
KScheduler.cs Add a new JIT compiler for CPU code (#693) 2019-08-08 21:56:22 +03:00
KSchedulingData.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
KSynchronization.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
KThread.cs Fix a crash when closing the main UI (#904) 2020-02-06 12:38:24 +01:00
KWritableEvent.cs Improve kernel IPC implementation (#550) 2019-01-18 20:26:39 -02:00
SignalType.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
ThreadSchedState.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
ThreadType.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00