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jinx/Ryujinx.Graphics.Shader/Decoders/RoundingMode.cs
2020-01-09 02:13:00 +01:00

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C#

namespace Ryujinx.Graphics.Shader.Decoders
{
enum RoundingMode
{
ToNearest = 0,
TowardsNegativeInfinity = 1,
TowardsPositiveInfinity = 2,
TowardsZero = 3
}
}