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jinx/Ryujinx.Graphics.Shader/Decoders/OpCodeBranch.cs
gdkchan b9200dd734
Support conditional on BRK and SYNC shader instructions (#1878)
* Support conditional on BRK and SYNC shader instructions

* Add TODO comment and bump cache version
2021-01-08 22:55:55 -03:00

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717 B
C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeBranch : OpCodeConditional
{
public int Offset { get; }
public bool PushTarget { get; protected set; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeBranch(emitter, address, opCode);
public OpCodeBranch(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Offset = ((int)(opCode >> 20) << 8) >> 8;
PushTarget = false;
}
public ulong GetAbsoluteAddress()
{
return (ulong)((long)Address + (long)Offset + 8);
}
}
}