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jinx/Ryujinx.Graphics/INvGpuEngine.cs
gdkchan d2bb458b51 Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes

* Remove some debug code

* Correct RGBX8 format

* Add support for linked Texture Sampler Control

* Attempt to fix upside down screen issue
2018-11-17 05:01:31 +01:00

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C#

using Ryujinx.Graphics.Memory;
namespace Ryujinx.Graphics
{
interface INvGpuEngine
{
int[] Registers { get; }
void CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall);
}
}