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jinx/Ryujinx/Ui
Mary eb056218a1
audio: Implement a SDL2 backend (#2258)
* audio: Implement a SDL2 backend

This adds support to SDL2 as an audio backend.
It has the same compatibility level as OpenAL without its issues.

I also took the liberty of restructuring the SDL2 code to have one
shared project between audio and input.

The configuration version was also incremented.

* Address gdkchan's comments

* Fix update logic

* Add an heuristic to pick the correct target sample count wanted by the game

* Address gdkchan's comments

* Address Ac_k's comments

* Fix audren output

* Address gdkchan's comments
2021-05-05 23:37:09 +02:00
..
App Initial Setup: Reload keys before verifying firmware (#1955) 2021-01-26 18:45:07 +01:00
Applet gtk3: Add base for future Vulkan integration (#2260) 2021-05-04 18:19:04 +02:00
Helper gui: Refactoring Part 1 (#1859) 2021-01-08 09:14:13 +01:00
Resources [ImgBot] Optimize images (#2205) 2021-04-14 01:20:30 +02:00
Widgets account: add Custom User Profiles support (#2227) 2021-04-23 22:26:31 +02:00
Windows audio: Implement a SDL2 backend (#2258) 2021-05-05 23:37:09 +02:00
GLRenderer.cs gtk3: Add base for future Vulkan integration (#2260) 2021-05-04 18:19:04 +02:00
MainWindow.cs audio: Implement a SDL2 backend (#2258) 2021-05-05 23:37:09 +02:00
MainWindow.glade account: add Custom User Profiles support (#2227) 2021-04-23 22:26:31 +02:00
OpenToolkitBindingsContext.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
RendererWidgetBase.cs gtk3: Add base for future Vulkan integration (#2260) 2021-05-04 18:19:04 +02:00
SPBOpenGLContext.cs gtk3: Add base for future Vulkan integration (#2260) 2021-05-04 18:19:04 +02:00
StatusUpdatedEventArgs.cs gui: Refactoring Part 1 (#1859) 2021-01-08 09:14:13 +01:00
VKRenderer.cs gtk3: Add base for future Vulkan integration (#2260) 2021-05-04 18:19:04 +02:00