forked from Mirror/Ryujinx
923089a298
* Fast path for Inline-to-Memory texture data transfers * Only do it for block linear textures to be on the safe side |
||
---|---|---|
.. | ||
TextureCopyToCommand.cs | ||
TextureCopyToScaledCommand.cs | ||
TextureCopyToSliceCommand.cs | ||
TextureCreateViewCommand.cs | ||
TextureGetDataCommand.cs | ||
TextureGetDataSliceCommand.cs | ||
TextureReleaseCommand.cs | ||
TextureSetDataCommand.cs | ||
TextureSetDataSliceCommand.cs | ||
TextureSetDataSliceRegionCommand.cs | ||
TextureSetStorageCommand.cs |