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jinx/Ryujinx.HLE/HOS/Services/Friend/IServiceCreator.cs
Ac_K 596b61ce1f IPC services refactoring (#726)
* IPC services refactoring

- Use custom Attributes to handle services.
- Add a way to set the permissions and fix the bsd service to use it.
- Little cleanup.
- C#7.1 is required.

* fix var name

* fix syntax

* Change Permission to Parameter

* Delete BsdServicePermissionLevel.cs

* Fix Linq
2019-07-10 12:59:54 -03:00

66 lines
2.3 KiB
C#

using Ryujinx.Common;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using static Ryujinx.HLE.HOS.ErrorCode;
namespace Ryujinx.HLE.HOS.Services.Friend
{
[Service("friend:a", FriendServicePermissionLevel.Admin)]
[Service("friend:m", FriendServicePermissionLevel.Manager)]
[Service("friend:s", FriendServicePermissionLevel.System)]
[Service("friend:u", FriendServicePermissionLevel.User)]
[Service("friend:v", FriendServicePermissionLevel.Overlay)]
class IServiceCreator : IpcService
{
private FriendServicePermissionLevel _permissionLevel;
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IServiceCreator(ServiceCtx context, FriendServicePermissionLevel permissionLevel)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, CreateFriendService },
{ 1, CreateNotificationService }, // 2.0.0+
{ 2, CreateDaemonSuspendSessionService }, // 4.0.0+
};
_permissionLevel = permissionLevel;
}
// CreateFriendService() -> object<nn::friends::detail::ipc::IFriendService>
public long CreateFriendService(ServiceCtx context)
{
MakeObject(context, new IFriendService(_permissionLevel));
return 0;
}
// CreateNotificationService(nn::account::Uid) -> object<nn::friends::detail::ipc::INotificationService>
public long CreateNotificationService(ServiceCtx context)
{
UInt128 userId = context.RequestData.ReadStruct<UInt128>();
if (userId.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
MakeObject(context, new INotificationService(context, userId, _permissionLevel));
return 0;
}
// CreateDaemonSuspendSessionService() -> object<nn::friends::detail::ipc::IDaemonSuspendSessionService>
public long CreateDaemonSuspendSessionService(ServiceCtx context)
{
MakeObject(context, new IDaemonSuspendSessionService(_permissionLevel));
return 0;
}
}
}