forked from Mirror/Ryujinx
13 lines
251 B
C#
13 lines
251 B
C#
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namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
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{
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class MemoryPoolContext
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{
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public MemoryPoolOut OutStatus;
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public MemoryPoolContext()
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{
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OutStatus.State = MemoryPoolState.Detached;
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}
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}
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}
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