using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
[Flags]
enum HelperFunctionsMask
GlobalMemory = 1 << 0,
Shuffle = 1 << 1,
ShuffleDown = 1 << 2,
ShuffleUp = 1 << 3,
ShuffleXor = 1 << 4,
SwizzleAdd = 1 << 5
}