Ryujinx/src/Ryujinx.Cpu/AppleHv/HvEngine.cs

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using ARMeilleure.Memory;
namespace Ryujinx.Cpu.AppleHv
{
public class HvEngine : ICpuEngine
{
private readonly ITickSource _tickSource;
public HvEngine(ITickSource tickSource)
{
_tickSource = tickSource;
}
/// <inheritdoc/>
public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit)
{
return new HvCpuContext(_tickSource, memoryManager, for64Bit);
}
}
}