gdkchan
b50bc46888
CPU fix for the cases using a Mask with shift = 0
2018-03-14 01:59:22 -03:00
gdkchan
be0e4007dc
Add SMLAL (vector), fix EXT instruction
2018-03-06 21:36:49 -03:00
gdkchan
2d9edddf8c
Remove QueryMemory workaround
2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
gdkchan
3edb66f389
Improve CPU initial translation speeds ( #50 )
...
* Add background translation to the CPU
* Do not use a separate thread for translation, implement 2 tiers translation
* Remove unnecessary usings
* Lower MinCallCountForReJit
* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan
f39a864050
Add EXT, CMTST (vector) and UMULL (vector) instructions
2018-03-02 19:23:38 -03:00
gdkchan
950011c90f
Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store
2018-02-25 22:14:58 -03:00
gdkchan
035efc913e
Fix cpu issue with cmp optimization, add HINT and FRINTX (scalar) instructions, fix for NvFlinger sometimes missing free buffers
2018-02-24 11:19:28 -03:00
gdkchan
2cba1d49f6
Add FRINTP instruction, fix opcode ctor call method creation with multithreading
2018-02-22 16:26:11 -03:00
emmauss
62b827f474
Split main project into core,graphics and chocolarm4 subproject ( #29 )
2018-02-20 17:09:23 -03:00