forked from Mirror/Ryujinx
1f554c1093
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
46 lines
No EOL
1,018 B
C#
46 lines
No EOL
1,018 B
C#
using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gal.Shader
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{
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class ShaderIrBlock
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{
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public int Position { get; set; }
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public int EndPosition { get; set; }
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public ShaderIrBlock Next { get; set; }
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public ShaderIrBlock Branch { get; set; }
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public List<ShaderIrBlock> Sources { get; private set; }
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public List<ShaderIrNode> Nodes { get; private set; }
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public ShaderIrBlock(int position)
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{
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Position = position;
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Sources = new List<ShaderIrBlock>();
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Nodes = new List<ShaderIrNode>();
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}
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public void AddNode(ShaderIrNode node)
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{
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Nodes.Add(node);
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}
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public ShaderIrNode[] GetNodes()
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{
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return Nodes.ToArray();
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}
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public ShaderIrNode GetLastNode()
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{
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if (Nodes.Count > 0)
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{
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return Nodes[Nodes.Count - 1];
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}
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return null;
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}
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}
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} |