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Ryujinx/Ryujinx.Graphics.Gpu
riperiperi 02872833b6
Size hints for copy regions and viewport dimensions to avoid data loss ()
* Size hints for copy regions and viewport dimensions to avoid data loss

* Reword comment.

* Use info for the rule rather than calculating aligned size.

* Reorder min/max, remove spaces
2020-11-09 21:41:13 -03:00
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Engine Size hints for copy regions and viewport dimensions to avoid data loss () 2020-11-09 21:41:13 -03:00
Image Size hints for copy regions and viewport dimensions to avoid data loss () 2020-11-09 21:41:13 -03:00
Memory Use explicit buffer and texture bindings on shaders () 2020-11-08 12:10:00 +01:00
Shader Use explicit buffer and texture bindings on shaders () 2020-11-08 12:10:00 +01:00
State Separate zeta from color formats () 2020-11-05 23:50:34 +01:00
Synchronization Improved Logger () 2020-08-04 01:32:53 +02:00
ClassId.cs Implement GPU syncpoints () 2020-04-19 11:25:57 +10:00
Constants.cs Initial transform feedback support () 2020-07-15 13:01:10 +10:00
GpuContext.cs Remove GPU MemoryAccessor () 2020-07-25 16:39:45 +10:00
GraphicsConfig.cs Implement a Macro JIT () 2020-08-03 03:36:57 +02:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj New GPFifo and fast guest constant buffer updates () 2020-07-23 23:53:25 -03:00
ShadowRamControl.cs Implement MME shadow RAM () 2020-03-13 12:30:26 +11:00
Window.cs Allow swizzles to match with "undefined" components () 2020-09-11 09:48:48 +10:00