forked from Mirror/Ryujinx
8f35345729
* Use Enum generic overloads * Remove EnumExtensions.cs * Use Delegate.CreateDelegate generic overloads
475 lines
No EOL
15 KiB
C#
475 lines
No EOL
15 KiB
C#
using Force.Crc32;
|
|
using Ryujinx.Common;
|
|
using Ryujinx.Common.Configuration.Hid;
|
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
|
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.Input.HLE;
|
|
using Ryujinx.Input.Motion.CemuHook.Protocol;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Net;
|
|
using System.Net.Sockets;
|
|
using System.Numerics;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Ryujinx.Input.Motion.CemuHook
|
|
{
|
|
public class Client : IDisposable
|
|
{
|
|
public const uint Magic = 0x43555344; // DSUC
|
|
public const ushort Version = 1001;
|
|
|
|
private bool _active;
|
|
|
|
private readonly Dictionary<int, IPEndPoint> _hosts;
|
|
private readonly Dictionary<int, Dictionary<int, MotionInput>> _motionData;
|
|
private readonly Dictionary<int, UdpClient> _clients;
|
|
|
|
private readonly bool[] _clientErrorStatus = new bool[Enum.GetValues<PlayerIndex>().Length];
|
|
private readonly long[] _clientRetryTimer = new long[Enum.GetValues<PlayerIndex>().Length];
|
|
private NpadManager _npadManager;
|
|
|
|
public Client(NpadManager npadManager)
|
|
{
|
|
_npadManager = npadManager;
|
|
_hosts = new Dictionary<int, IPEndPoint>();
|
|
_motionData = new Dictionary<int, Dictionary<int, MotionInput>>();
|
|
_clients = new Dictionary<int, UdpClient>();
|
|
|
|
CloseClients();
|
|
}
|
|
|
|
public void CloseClients()
|
|
{
|
|
_active = false;
|
|
|
|
lock (_clients)
|
|
{
|
|
foreach (var client in _clients)
|
|
{
|
|
try
|
|
{
|
|
client.Value?.Dispose();
|
|
}
|
|
catch (SocketException socketException)
|
|
{
|
|
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to dispose motion client. Error: {socketException.ErrorCode}");
|
|
}
|
|
}
|
|
|
|
_hosts.Clear();
|
|
_clients.Clear();
|
|
_motionData.Clear();
|
|
}
|
|
}
|
|
|
|
public void RegisterClient(int player, string host, int port)
|
|
{
|
|
if (_clients.ContainsKey(player) || !CanConnect(player))
|
|
{
|
|
return;
|
|
}
|
|
|
|
lock (_clients)
|
|
{
|
|
if (_clients.ContainsKey(player) || !CanConnect(player))
|
|
{
|
|
return;
|
|
}
|
|
|
|
UdpClient client = null;
|
|
|
|
try
|
|
{
|
|
IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse(host), port);
|
|
|
|
client = new UdpClient(host, port);
|
|
|
|
_clients.Add(player, client);
|
|
_hosts.Add(player, endPoint);
|
|
|
|
_active = true;
|
|
|
|
Task.Run(() =>
|
|
{
|
|
ReceiveLoop(player);
|
|
});
|
|
}
|
|
catch (FormatException formatException)
|
|
{
|
|
if (!_clientErrorStatus[player])
|
|
{
|
|
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error: {formatException.Message}");
|
|
|
|
_clientErrorStatus[player] = true;
|
|
}
|
|
}
|
|
catch (SocketException socketException)
|
|
{
|
|
if (!_clientErrorStatus[player])
|
|
{
|
|
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to connect to motion source at {host}:{port}. Error: {socketException.ErrorCode}");
|
|
|
|
_clientErrorStatus[player] = true;
|
|
}
|
|
|
|
RemoveClient(player);
|
|
|
|
client?.Dispose();
|
|
|
|
SetRetryTimer(player);
|
|
}
|
|
catch (Exception exception)
|
|
{
|
|
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to register motion client. Error: {exception.Message}");
|
|
|
|
_clientErrorStatus[player] = true;
|
|
|
|
RemoveClient(player);
|
|
|
|
client?.Dispose();
|
|
|
|
SetRetryTimer(player);
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool TryGetData(int player, int slot, out MotionInput input)
|
|
{
|
|
lock (_motionData)
|
|
{
|
|
if (_motionData.ContainsKey(player))
|
|
{
|
|
if (_motionData[player].TryGetValue(slot, out input))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
input = null;
|
|
|
|
return false;
|
|
}
|
|
|
|
private void RemoveClient(int clientId)
|
|
{
|
|
_clients?.Remove(clientId);
|
|
|
|
_hosts?.Remove(clientId);
|
|
}
|
|
|
|
private void Send(byte[] data, int clientId)
|
|
{
|
|
if (_clients.TryGetValue(clientId, out UdpClient _client))
|
|
{
|
|
if (_client != null && _client.Client != null && _client.Client.Connected)
|
|
{
|
|
try
|
|
{
|
|
_client?.Send(data, data.Length);
|
|
}
|
|
catch (SocketException socketException)
|
|
{
|
|
if (!_clientErrorStatus[clientId])
|
|
{
|
|
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to send data request to motion source at {_client.Client.RemoteEndPoint}. Error: {socketException.ErrorCode}");
|
|
}
|
|
|
|
_clientErrorStatus[clientId] = true;
|
|
|
|
RemoveClient(clientId);
|
|
|
|
_client?.Dispose();
|
|
|
|
SetRetryTimer(clientId);
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
_clientErrorStatus[clientId] = true;
|
|
|
|
RemoveClient(clientId);
|
|
|
|
_client?.Dispose();
|
|
|
|
SetRetryTimer(clientId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private byte[] Receive(int clientId, int timeout = 0)
|
|
{
|
|
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
|
|
{
|
|
if (_client != null && _client.Client != null && _client.Client.Connected)
|
|
{
|
|
_client.Client.ReceiveTimeout = timeout;
|
|
|
|
var result = _client?.Receive(ref endPoint);
|
|
|
|
if (result.Length > 0)
|
|
{
|
|
_clientErrorStatus[clientId] = false;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
throw new Exception($"Client {clientId} is not registered.");
|
|
}
|
|
|
|
private void SetRetryTimer(int clientId)
|
|
{
|
|
var elapsedMs = PerformanceCounter.ElapsedMilliseconds;
|
|
|
|
_clientRetryTimer[clientId] = elapsedMs;
|
|
}
|
|
|
|
private void ResetRetryTimer(int clientId)
|
|
{
|
|
_clientRetryTimer[clientId] = 0;
|
|
}
|
|
|
|
private bool CanConnect(int clientId)
|
|
{
|
|
return _clientRetryTimer[clientId] == 0 || PerformanceCounter.ElapsedMilliseconds - 5000 > _clientRetryTimer[clientId];
|
|
}
|
|
|
|
public void ReceiveLoop(int clientId)
|
|
{
|
|
if (_hosts.TryGetValue(clientId, out IPEndPoint endPoint) && _clients.TryGetValue(clientId, out UdpClient _client))
|
|
{
|
|
if (_client != null && _client.Client != null && _client.Client.Connected)
|
|
{
|
|
try
|
|
{
|
|
while (_active)
|
|
{
|
|
byte[] data = Receive(clientId);
|
|
|
|
if (data.Length == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Task.Run(() => HandleResponse(data, clientId));
|
|
}
|
|
}
|
|
catch (SocketException socketException)
|
|
{
|
|
if (!_clientErrorStatus[clientId])
|
|
{
|
|
Logger.Warning?.PrintMsg(LogClass.Hid, $"Unable to receive data from motion source at {endPoint}. Error: {socketException.ErrorCode}");
|
|
}
|
|
|
|
_clientErrorStatus[clientId] = true;
|
|
|
|
RemoveClient(clientId);
|
|
|
|
_client?.Dispose();
|
|
|
|
SetRetryTimer(clientId);
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
_clientErrorStatus[clientId] = true;
|
|
|
|
RemoveClient(clientId);
|
|
|
|
_client?.Dispose();
|
|
|
|
SetRetryTimer(clientId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void HandleResponse(byte[] data, int clientId)
|
|
{
|
|
ResetRetryTimer(clientId);
|
|
|
|
MessageType type = (MessageType)BitConverter.ToUInt32(data.AsSpan().Slice(16, 4));
|
|
|
|
data = data.AsSpan()[16..].ToArray();
|
|
|
|
using MemoryStream stream = new MemoryStream(data);
|
|
using BinaryReader reader = new BinaryReader(stream);
|
|
|
|
switch (type)
|
|
{
|
|
case MessageType.Protocol:
|
|
break;
|
|
case MessageType.Info:
|
|
ControllerInfoResponse contollerInfo = reader.ReadStruct<ControllerInfoResponse>();
|
|
break;
|
|
case MessageType.Data:
|
|
ControllerDataResponse inputData = reader.ReadStruct<ControllerDataResponse>();
|
|
|
|
Vector3 accelerometer = new Vector3()
|
|
{
|
|
X = -inputData.AccelerometerX,
|
|
Y = inputData.AccelerometerZ,
|
|
Z = -inputData.AccelerometerY
|
|
};
|
|
|
|
Vector3 gyroscrope = new Vector3()
|
|
{
|
|
X = inputData.GyroscopePitch,
|
|
Y = inputData.GyroscopeRoll,
|
|
Z = -inputData.GyroscopeYaw
|
|
};
|
|
|
|
ulong timestamp = inputData.MotionTimestamp;
|
|
|
|
InputConfig config = _npadManager.GetPlayerInputConfigByIndex(clientId);
|
|
|
|
lock (_motionData)
|
|
{
|
|
// Sanity check the configuration state and remove client if needed if needed.
|
|
if (config is StandardControllerInputConfig controllerConfig &&
|
|
controllerConfig.Motion.EnableMotion &&
|
|
controllerConfig.Motion.MotionBackend == MotionInputBackendType.CemuHook &&
|
|
controllerConfig.Motion is CemuHookMotionConfigController cemuHookConfig)
|
|
{
|
|
int slot = inputData.Shared.Slot;
|
|
|
|
if (_motionData.ContainsKey(clientId))
|
|
{
|
|
if (_motionData[clientId].ContainsKey(slot))
|
|
{
|
|
MotionInput previousData = _motionData[clientId][slot];
|
|
|
|
previousData.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
|
|
}
|
|
else
|
|
{
|
|
MotionInput input = new MotionInput();
|
|
|
|
input.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
|
|
|
|
_motionData[clientId].Add(slot, input);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MotionInput input = new MotionInput();
|
|
|
|
input.Update(accelerometer, gyroscrope, timestamp, cemuHookConfig.Sensitivity, (float)cemuHookConfig.GyroDeadzone);
|
|
|
|
_motionData.Add(clientId, new Dictionary<int, MotionInput>() { { slot, input } });
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RemoveClient(clientId);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
public void RequestInfo(int clientId, int slot)
|
|
{
|
|
if (!_active)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Header header = GenerateHeader(clientId);
|
|
|
|
using (MemoryStream stream = new MemoryStream())
|
|
using (BinaryWriter writer = new BinaryWriter(stream))
|
|
{
|
|
writer.WriteStruct(header);
|
|
|
|
ControllerInfoRequest request = new ControllerInfoRequest()
|
|
{
|
|
Type = MessageType.Info,
|
|
PortsCount = 4
|
|
};
|
|
|
|
request.PortIndices[0] = (byte)slot;
|
|
|
|
writer.WriteStruct(request);
|
|
|
|
header.Length = (ushort)(stream.Length - 16);
|
|
|
|
writer.Seek(6, SeekOrigin.Begin);
|
|
writer.Write(header.Length);
|
|
|
|
header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
|
|
|
|
writer.Seek(8, SeekOrigin.Begin);
|
|
writer.Write(header.Crc32);
|
|
|
|
byte[] data = stream.ToArray();
|
|
|
|
Send(data, clientId);
|
|
}
|
|
}
|
|
|
|
public unsafe void RequestData(int clientId, int slot)
|
|
{
|
|
if (!_active)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Header header = GenerateHeader(clientId);
|
|
|
|
using (MemoryStream stream = new MemoryStream())
|
|
using (BinaryWriter writer = new BinaryWriter(stream))
|
|
{
|
|
writer.WriteStruct(header);
|
|
|
|
ControllerDataRequest request = new ControllerDataRequest()
|
|
{
|
|
Type = MessageType.Data,
|
|
Slot = (byte)slot,
|
|
SubscriberType = SubscriberType.Slot
|
|
};
|
|
|
|
writer.WriteStruct(request);
|
|
|
|
header.Length = (ushort)(stream.Length - 16);
|
|
|
|
writer.Seek(6, SeekOrigin.Begin);
|
|
writer.Write(header.Length);
|
|
|
|
header.Crc32 = Crc32Algorithm.Compute(stream.ToArray());
|
|
|
|
writer.Seek(8, SeekOrigin.Begin);
|
|
writer.Write(header.Crc32);
|
|
|
|
byte[] data = stream.ToArray();
|
|
|
|
Send(data, clientId);
|
|
}
|
|
}
|
|
|
|
private Header GenerateHeader(int clientId)
|
|
{
|
|
Header header = new Header()
|
|
{
|
|
Id = (uint)clientId,
|
|
MagicString = Magic,
|
|
Version = Version,
|
|
Length = 0,
|
|
Crc32 = 0
|
|
};
|
|
|
|
return header;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
_active = false;
|
|
|
|
CloseClients();
|
|
}
|
|
}
|
|
} |