forked from Mirror/Ryujinx
76671d63d4
* Restructure `Ryujinx.Ava` * Stylistic consistency * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix redundancies * Remove redunancies * Add back elses Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
363 lines
No EOL
11 KiB
C#
363 lines
No EOL
11 KiB
C#
using Avalonia.Media;
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using DynamicData;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.HLE.FileSystem;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp.Formats.Png;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing;
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using System;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Color = Avalonia.Media.Color;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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internal class AvatarProfileViewModel : BaseModel, IDisposable
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{
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private const int MaxImageTasks = 4;
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private static readonly Dictionary<string, byte[]> _avatarStore = new();
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private static bool _isPreloading;
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private static Action _loadCompleteAction;
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private ObservableCollection<ProfileImageModel> _images;
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private Color _backgroundColor = Colors.White;
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private int _selectedIndex;
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private int _imagesLoaded;
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private bool _isActive;
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private byte[] _selectedImage;
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private bool _isIndeterminate = true;
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public bool IsActive
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{
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get => _isActive;
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set => _isActive = value;
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}
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public AvatarProfileViewModel()
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{
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_images = new ObservableCollection<ProfileImageModel>();
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}
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public AvatarProfileViewModel(Action loadCompleteAction)
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{
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_images = new ObservableCollection<ProfileImageModel>();
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if (_isPreloading)
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{
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_loadCompleteAction = loadCompleteAction;
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}
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else
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{
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ReloadImages();
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}
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}
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public Color BackgroundColor
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{
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get => _backgroundColor;
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set
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{
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_backgroundColor = value;
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IsActive = false;
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ReloadImages();
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}
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}
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public ObservableCollection<ProfileImageModel> Images
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{
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get => _images;
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set
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{
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_images = value;
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OnPropertyChanged();
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}
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}
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public bool IsIndeterminate
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{
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get => _isIndeterminate;
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set
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{
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_isIndeterminate = value;
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OnPropertyChanged();
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}
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}
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public int ImageCount => _avatarStore.Count;
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public int ImagesLoaded
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{
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get => _imagesLoaded;
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set
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{
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_imagesLoaded = value;
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OnPropertyChanged();
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}
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}
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public int SelectedIndex
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{
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get => _selectedIndex;
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set
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{
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_selectedIndex = value;
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if (_selectedIndex == -1)
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{
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SelectedImage = null;
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}
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else
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{
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SelectedImage = _images[_selectedIndex].Data;
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}
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OnPropertyChanged();
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}
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}
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public byte[] SelectedImage
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{
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get => _selectedImage;
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private set => _selectedImage = value;
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}
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public void ReloadImages()
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{
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if (_isPreloading)
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{
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IsIndeterminate = false;
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return;
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}
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Task.Run(() =>
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{
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IsActive = true;
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Images.Clear();
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int selectedIndex = _selectedIndex;
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int index = 0;
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ImagesLoaded = 0;
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IsIndeterminate = false;
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var keys = _avatarStore.Keys.ToList();
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var newImages = new List<ProfileImageModel>();
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var tasks = new List<Task>();
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for (int i = 0; i < MaxImageTasks; i++)
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{
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var start = i;
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tasks.Add(Task.Run(() => ImageTask(start)));
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}
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Task.WaitAll(tasks.ToArray());
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Images.AddRange(newImages);
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void ImageTask(int start)
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{
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for (int i = start; i < keys.Count; i += MaxImageTasks)
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{
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if (!IsActive)
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{
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return;
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}
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var key = keys[i];
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var image = _avatarStore[keys[i]];
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var data = ProcessImage(image);
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newImages.Add(new ProfileImageModel(key, data));
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if (index++ == selectedIndex)
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{
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SelectedImage = data;
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}
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Interlocked.Increment(ref _imagesLoaded);
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OnPropertyChanged(nameof(ImagesLoaded));
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}
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}
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});
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}
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private byte[] ProcessImage(byte[] data)
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{
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using (MemoryStream streamJpg = new())
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{
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Image avatarImage = Image.Load(data, new PngDecoder());
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avatarImage.Mutate(x => x.BackgroundColor(new Rgba32(BackgroundColor.R,
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BackgroundColor.G,
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BackgroundColor.B,
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BackgroundColor.A)));
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avatarImage.SaveAsJpeg(streamJpg);
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return streamJpg.ToArray();
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}
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}
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public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
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{
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try
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{
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if (_avatarStore.Count > 0)
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{
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return;
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}
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_isPreloading = true;
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string contentPath =
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contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem,
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NcaContentType.Data);
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string avatarPath = virtualFileSystem.SwitchPathToSystemPath(contentPath);
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if (!string.IsNullOrWhiteSpace(avatarPath))
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{
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using (IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open))
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{
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Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
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IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
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foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
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{
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// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
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if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") &&
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item.FullPath.Contains("szs"))
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{
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using var file = new UniqueRef<IFile>();
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romfs.OpenFile(ref file.Ref(), ("/" + item.FullPath).ToU8Span(), OpenMode.Read)
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.ThrowIfFailure();
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using (MemoryStream stream = new())
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using (MemoryStream streamPng = new())
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{
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file.Get.AsStream().CopyTo(stream);
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stream.Position = 0;
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Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
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avatarImage.SaveAsPng(streamPng);
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_avatarStore.Add(item.FullPath, streamPng.ToArray());
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}
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}
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}
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}
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}
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}
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finally
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{
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_isPreloading = false;
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_loadCompleteAction?.Invoke();
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}
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}
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private static byte[] DecompressYaz0(Stream stream)
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{
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using (BinaryReader reader = new(stream))
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{
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reader.ReadInt32(); // Magic
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uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
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reader.ReadInt64(); // Padding
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byte[] input = new byte[stream.Length - stream.Position];
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stream.Read(input, 0, input.Length);
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uint inputOffset = 0;
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byte[] output = new byte[decodedLength];
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uint outputOffset = 0;
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ushort mask = 0;
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byte header = 0;
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while (outputOffset < decodedLength)
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{
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if ((mask >>= 1) == 0)
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{
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header = input[inputOffset++];
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mask = 0x80;
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}
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if ((header & mask) != 0)
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{
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if (outputOffset == output.Length)
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{
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break;
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}
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output[outputOffset++] = input[inputOffset++];
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}
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else
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{
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byte byte1 = input[inputOffset++];
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byte byte2 = input[inputOffset++];
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uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
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uint position = outputOffset - (dist + 1);
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uint length = (uint)byte1 >> 4;
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if (length == 0)
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{
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length = (uint)input[inputOffset++] + 0x12;
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}
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else
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{
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length += 2;
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}
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uint gap = outputOffset - position;
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uint nonOverlappingLength = length;
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if (nonOverlappingLength > gap)
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{
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nonOverlappingLength = gap;
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}
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Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
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outputOffset += nonOverlappingLength;
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position += nonOverlappingLength;
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length -= nonOverlappingLength;
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while (length-- > 0)
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{
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output[outputOffset++] = output[position++];
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}
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}
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}
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return output;
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}
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}
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public void Dispose()
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{
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_loadCompleteAction = null;
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IsActive = false;
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}
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}
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} |