forked from Mirror/Ryujinx
b8133c1997
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.Logging;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IHomeMenuFunctions : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private KEvent ChannelEvent;
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public IHomeMenuFunctions(Horizon System)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 10, RequestToGetForeground },
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{ 21, GetPopFromGeneralChannelEvent }
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};
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//ToDo: Signal this Event somewhere in future.
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ChannelEvent = new KEvent(System);
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}
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public long RequestToGetForeground(ServiceCtx Context)
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{
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Context.Device.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
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}
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public long GetPopFromGeneralChannelEvent(ServiceCtx Context)
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{
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int Handle = Context.Process.HandleTable.OpenHandle(ChannelEvent);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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Context.Device.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
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return 0;
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}
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}
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}
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