forked from Mirror/Ryujinx
4e430760b4
* Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs
215 lines
7.6 KiB
C#
215 lines
7.6 KiB
C#
namespace Ryujinx.HLE.Loaders.Npdm
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{
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enum FSPermissionRW : ulong
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{
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MountContentType2 = 0x8000000000000801,
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MountContentType5 = 0x8000000000000801,
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MountContentType3 = 0x8000000000000801,
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MountContentType4 = 0x8000000000000801,
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MountContentType6 = 0x8000000000000801,
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MountContentType7 = 0x8000000000000801,
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Unknown0x6 = 0x8000000000000000,
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ContentStorageAccess = 0x8000000000000800,
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ImageDirectoryAccess = 0x8000000000001000,
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MountBisType28 = 0x8000000000000084,
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MountBisType29 = 0x8000000000000080,
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MountBisType30 = 0x8000000000008080,
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MountBisType31 = 0x8000000000008080,
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Unknown0xD = 0x8000000000000080,
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SdCardAccess = 0xC000000000200000,
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GameCardUser = 0x8000000000000010,
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SaveDataAccess0 = 0x8000000000040020,
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SystemSaveDataAccess0 = 0x8000000000000028,
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SaveDataAccess1 = 0x8000000000000020,
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SystemSaveDataAccess1 = 0x8000000000000020,
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BisPartition0 = 0x8000000000010082,
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BisPartition10 = 0x8000000000010080,
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BisPartition20 = 0x8000000000010080,
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BisPartition21 = 0x8000000000010080,
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BisPartition22 = 0x8000000000010080,
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BisPartition23 = 0x8000000000010080,
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BisPartition24 = 0x8000000000010080,
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BisPartition25 = 0x8000000000010080,
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BisPartition26 = 0x8000000000000080,
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BisPartition27 = 0x8000000000000084,
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BisPartition28 = 0x8000000000000084,
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BisPartition29 = 0x8000000000000080,
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BisPartition30 = 0x8000000000000080,
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BisPartition31 = 0x8000000000000080,
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BisPartition32 = 0x8000000000000080,
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Unknown0x23 = 0xC000000000200000,
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GameCard_System = 0x8000000000000100,
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MountContent_System = 0x8000000000100008,
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HostAccess = 0xC000000000400000
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};
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enum FSPermissionBool : ulong
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{
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BisCache = 0x8000000000000080,
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EraseMmc = 0x8000000000000080,
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GameCardCertificate = 0x8000000000000010,
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GameCardIdSet = 0x8000000000000010,
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GameCardDriver = 0x8000000000000200,
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GameCardAsic = 0x8000000000000200,
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SaveDataCreate = 0x8000000000002020,
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SaveDataDelete0 = 0x8000000000000060,
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SystemSaveDataCreate0 = 0x8000000000000028,
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SystemSaveDataCreate1 = 0x8000000000000020,
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SaveDataDelete1 = 0x8000000000004028,
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SaveDataIterators0 = 0x8000000000000060,
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SaveDataIterators1 = 0x8000000000004020,
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SaveThumbnails = 0x8000000000020000,
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PosixTime = 0x8000000000000400,
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SaveDataExtraData = 0x8000000000004060,
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GlobalMode = 0x8000000000080000,
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SpeedEmulation = 0x8000000000080000,
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NULL = 0,
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PaddingFiles = 0xC000000000800000,
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SaveData_Debug = 0xC000000001000000,
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SaveData_SystemManagement = 0xC000000002000000,
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Unknown0x16 = 0x8000000004000000,
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Unknown0x17 = 0x8000000008000000,
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Unknown0x18 = 0x8000000010000000,
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Unknown0x19 = 0x8000000000000800,
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Unknown0x1A = 0x8000000000004020
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}
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enum NpdmApplicationType
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{
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SystemModule,
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Application,
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Applet
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}
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enum SvcName
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{
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svcUnknown0,
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svcSetHeapSize,
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svcSetMemoryPermission,
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svcSetMemoryAttribute,
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svcMapMemory,
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svcUnmapMemory,
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svcQueryMemory,
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svcExitProcess,
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svcCreateThread,
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svcStartThread,
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svcExitThread,
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svcSleepThread,
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svcGetThreadPriority,
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svcSetThreadPriority,
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svcGetThreadCoreMask,
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svcSetThreadCoreMask,
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svcGetCurrentProcessorNumber,
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svcSignalEvent,
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svcClearEvent,
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svcMapSharedMemory,
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svcUnmapSharedMemory,
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svcCreateTransferMemory,
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svcCloseHandle,
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svcResetSignal,
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svcWaitSynchronization,
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svcCancelSynchronization,
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svcArbitrateLock,
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svcArbitrateUnlock,
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svcWaitProcessWideKeyAtomic,
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svcSignalProcessWideKey,
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svcGetSystemTick,
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svcConnectToNamedPort,
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svcSendSyncRequestLight,
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svcSendSyncRequest,
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svcSendSyncRequestWithUserBuffer,
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svcSendAsyncRequestWithUserBuffer,
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svcGetProcessId,
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svcGetThreadId,
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svcBreak,
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svcOutputDebugString,
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svcReturnFromException,
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svcGetInfo,
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svcFlushEntireDataCache,
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svcFlushDataCache,
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svcMapPhysicalMemory,
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svcUnmapPhysicalMemory,
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svcGetFutureThreadInfo,
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svcGetLastThreadInfo,
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svcGetResourceLimitLimitValue,
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svcGetResourceLimitCurrentValue,
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svcSetThreadActivity,
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svcGetThreadContext3,
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svcWaitForAddress,
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svcSignalToAddress,
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svcUnknown1,
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svcUnknown2,
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svcUnknown3,
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svcUnknown4,
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svcUnknown5,
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svcUnknown6,
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svcDumpInfo,
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svcDumpInfoNew,
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svcUnknown7,
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svcUnknown8,
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svcCreateSession,
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svcAcceptSession,
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svcReplyAndReceiveLight,
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svcReplyAndReceive,
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svcReplyAndReceiveWithUserBuffer,
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svcCreateEvent,
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svcUnknown9,
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svcUnknown10,
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svcMapPhysicalMemoryUnsafe,
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svcUnmapPhysicalMemoryUnsafe,
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svcSetUnsafeLimit,
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svcCreateCodeMemory,
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svcControlCodeMemory,
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svcSleepSystem,
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svcReadWriteRegister,
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svcSetProcessActivity,
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svcCreateSharedMemory,
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svcMapTransferMemory,
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svcUnmapTransferMemory,
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svcCreateInterruptEvent,
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svcQueryPhysicalAddress,
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svcQueryIoMapping,
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svcCreateDeviceAddressSpace,
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svcAttachDeviceAddressSpace,
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svcDetachDeviceAddressSpace,
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svcMapDeviceAddressSpaceByForce,
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svcMapDeviceAddressSpaceAligned,
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svcMapDeviceAddressSpace,
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svcUnmapDeviceAddressSpace,
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svcInvalidateProcessDataCache,
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svcStoreProcessDataCache,
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svcFlushProcessDataCache,
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svcDebugActiveProcess,
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svcBreakDebugProcess,
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svcTerminateDebugProcess,
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svcGetDebugEvent,
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svcContinueDebugEvent,
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svcGetProcessList,
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svcGetThreadList,
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svcGetDebugThreadContext,
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svcSetDebugThreadContext,
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svcQueryDebugProcessMemory,
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svcReadDebugProcessMemory,
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svcWriteDebugProcessMemory,
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svcSetHardwareBreakPoint,
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svcGetDebugThreadParam,
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svcUnknown11,
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svcGetSystemInfo,
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svcCreatePort,
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svcManageNamedPort,
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svcConnectToPort,
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svcSetProcessMemoryPermission,
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svcMapProcessMemory,
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svcUnmapProcessMemory,
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svcQueryProcessMemory,
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svcMapProcessCodeMemory,
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svcUnmapProcessCodeMemory,
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svcCreateProcess,
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svcStartProcess,
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svcTerminateProcess,
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svcGetProcessInfo,
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svcCreateResourceLimit,
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svcSetResourceLimitLimitValue,
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svcCallSecureMonitor
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};
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}
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