forked from Mirror/Ryujinx
726de8c46a
* Add multiple color outputs for fragment shaders * Add registers and gal enums * Use textures for framebuffers and split color and zeta framebuffers * Abstract texture and framebuffer targets as an image * Share images between framebuffers and textures * Unstub formats * Add some formats * Disable multiple attachments * Cache framebuffer attachments * Handle format types * Add some rendertarget formats * Code cleanup * Fixup half float types * Address feedback * Disable multiple attachments in shaders * Add A4B4G4R4 image format * Add reversed section for image enums
263 lines
No EOL
14 KiB
C#
263 lines
No EOL
14 KiB
C#
using System;
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namespace Ryujinx.Graphics.Gal
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{
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public static class ImageFormatConverter
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{
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public static GalImageFormat ConvertTexture(
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GalTextureFormat Format,
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GalTextureType RType,
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GalTextureType GType,
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GalTextureType BType,
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GalTextureType AType)
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{
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if (RType != GType || RType != BType || RType != AType)
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{
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throw new NotImplementedException("Per component types are not implemented");
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}
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GalTextureType Type = RType;
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switch (Type)
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{
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case GalTextureType.Snorm:
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switch (Format)
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{
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case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SNORM;
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case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
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case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_SNORM_PACK32;
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case GalTextureFormat.G8R8: return GalImageFormat.R8G8_SNORM;
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case GalTextureFormat.R16: return GalImageFormat.R16_SNORM;
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case GalTextureFormat.R8: return GalImageFormat.R8_SNORM;
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case GalTextureFormat.BC4: return GalImageFormat.BC4_SNORM_BLOCK;
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case GalTextureFormat.BC5: return GalImageFormat.BC5_SNORM_BLOCK;
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}
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break;
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case GalTextureType.Unorm:
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switch (Format)
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{
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case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_UNORM;
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case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
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case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_UNORM_PACK32;
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case GalTextureFormat.A4B4G4R4: return GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED;
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case GalTextureFormat.A1B5G5R5: return GalImageFormat.A1R5G5B5_UNORM_PACK16;
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case GalTextureFormat.B5G6R5: return GalImageFormat.B5G6R5_UNORM_PACK16;
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case GalTextureFormat.BC7U: return GalImageFormat.BC7_UNORM_BLOCK;
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case GalTextureFormat.G8R8: return GalImageFormat.R8G8_UNORM;
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case GalTextureFormat.R16: return GalImageFormat.R16_UNORM;
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case GalTextureFormat.R8: return GalImageFormat.R8_UNORM;
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case GalTextureFormat.BC1: return GalImageFormat.BC1_RGBA_UNORM_BLOCK;
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case GalTextureFormat.BC2: return GalImageFormat.BC2_UNORM_BLOCK;
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case GalTextureFormat.BC3: return GalImageFormat.BC3_UNORM_BLOCK;
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case GalTextureFormat.BC4: return GalImageFormat.BC4_UNORM_BLOCK;
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case GalTextureFormat.BC5: return GalImageFormat.BC5_UNORM_BLOCK;
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case GalTextureFormat.Z24S8: return GalImageFormat.D24_UNORM_S8_UINT;
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case GalTextureFormat.Astc2D4x4: return GalImageFormat.ASTC_4x4_UNORM_BLOCK;
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case GalTextureFormat.Astc2D5x5: return GalImageFormat.ASTC_5x5_UNORM_BLOCK;
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case GalTextureFormat.Astc2D6x6: return GalImageFormat.ASTC_6x6_UNORM_BLOCK;
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case GalTextureFormat.Astc2D8x8: return GalImageFormat.ASTC_8x8_UNORM_BLOCK;
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case GalTextureFormat.Astc2D10x10: return GalImageFormat.ASTC_10x10_UNORM_BLOCK;
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case GalTextureFormat.Astc2D12x12: return GalImageFormat.ASTC_12x12_UNORM_BLOCK;
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case GalTextureFormat.Astc2D5x4: return GalImageFormat.ASTC_5x4_UNORM_BLOCK;
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case GalTextureFormat.Astc2D6x5: return GalImageFormat.ASTC_6x5_UNORM_BLOCK;
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case GalTextureFormat.Astc2D8x6: return GalImageFormat.ASTC_8x6_UNORM_BLOCK;
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case GalTextureFormat.Astc2D10x8: return GalImageFormat.ASTC_10x8_UNORM_BLOCK;
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case GalTextureFormat.Astc2D12x10: return GalImageFormat.ASTC_12x10_UNORM_BLOCK;
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case GalTextureFormat.Astc2D8x5: return GalImageFormat.ASTC_8x5_UNORM_BLOCK;
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case GalTextureFormat.Astc2D10x5: return GalImageFormat.ASTC_10x5_UNORM_BLOCK;
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case GalTextureFormat.Astc2D10x6: return GalImageFormat.ASTC_10x6_UNORM_BLOCK;
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}
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break;
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case GalTextureType.Sint:
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switch (Format)
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{
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case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SINT;
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case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SINT;
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case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_SINT_PACK32;
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case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_SINT_PACK32;
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case GalTextureFormat.R32: return GalImageFormat.R32_SINT;
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case GalTextureFormat.G8R8: return GalImageFormat.R8G8_SINT;
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case GalTextureFormat.R16: return GalImageFormat.R16_SINT;
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case GalTextureFormat.R8: return GalImageFormat.R8_SINT;
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}
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break;
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case GalTextureType.Uint:
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switch (Format)
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{
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case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_UINT;
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case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_UINT;
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case GalTextureFormat.A8B8G8R8: return GalImageFormat.A8B8G8R8_UINT_PACK32;
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case GalTextureFormat.A2B10G10R10: return GalImageFormat.A2B10G10R10_UINT_PACK32;
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case GalTextureFormat.R32: return GalImageFormat.R32_UINT;
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case GalTextureFormat.G8R8: return GalImageFormat.R8G8_UINT;
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case GalTextureFormat.R16: return GalImageFormat.R16_UINT;
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case GalTextureFormat.R8: return GalImageFormat.R8_UINT;
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}
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break;
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case GalTextureType.Snorm_Force_Fp16:
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//TODO
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break;
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case GalTextureType.Unorm_Force_Fp16:
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//TODO
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break;
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case GalTextureType.Float:
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switch (Format)
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{
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case GalTextureFormat.R32G32B32A32: return GalImageFormat.R32G32B32A32_SFLOAT;
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case GalTextureFormat.R16G16B16A16: return GalImageFormat.R16G16B16A16_SFLOAT;
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case GalTextureFormat.R32: return GalImageFormat.R32_SFLOAT;
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case GalTextureFormat.BC6H_SF16: return GalImageFormat.BC6H_SFLOAT_BLOCK;
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case GalTextureFormat.BC6H_UF16: return GalImageFormat.BC6H_UFLOAT_BLOCK;
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case GalTextureFormat.R16: return GalImageFormat.R16_SFLOAT;
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case GalTextureFormat.BF10GF11RF11: return GalImageFormat.B10G11R11_UFLOAT_PACK32;
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case GalTextureFormat.ZF32: return GalImageFormat.D32_SFLOAT;
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}
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break;
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}
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throw new NotImplementedException("0x" + Format.ToString("x2") + " " + Type.ToString());
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}
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public static GalImageFormat ConvertFrameBuffer(GalFrameBufferFormat Format)
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{
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switch (Format)
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{
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case GalFrameBufferFormat.R32Float: return GalImageFormat.R32_SFLOAT;
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case GalFrameBufferFormat.RGB10A2Unorm: return GalImageFormat.A2B10G10R10_UNORM_PACK32;
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case GalFrameBufferFormat.RGBA8Srgb: return GalImageFormat.A8B8G8R8_SRGB_PACK32;
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case GalFrameBufferFormat.RGBA16Float: return GalImageFormat.R16G16B16A16_SFLOAT;
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case GalFrameBufferFormat.R16Float: return GalImageFormat.R16_SFLOAT;
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case GalFrameBufferFormat.R8Unorm: return GalImageFormat.R8_UNORM;
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case GalFrameBufferFormat.RGBA8Unorm: return GalImageFormat.A8B8G8R8_UNORM_PACK32;
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case GalFrameBufferFormat.R11G11B10Float: return GalImageFormat.B10G11R11_UFLOAT_PACK32;
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case GalFrameBufferFormat.RGBA32Float: return GalImageFormat.R32G32B32A32_SFLOAT;
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case GalFrameBufferFormat.RG16Snorm: return GalImageFormat.R16G16_SNORM;
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case GalFrameBufferFormat.RG16Float: return GalImageFormat.R16G16_SFLOAT;
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case GalFrameBufferFormat.RG8Snorm: return GalImageFormat.R8_SNORM;
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case GalFrameBufferFormat.RGBA8Snorm: return GalImageFormat.A8B8G8R8_SNORM_PACK32;
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case GalFrameBufferFormat.RG8Unorm: return GalImageFormat.R8G8_UNORM;
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}
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throw new NotImplementedException(Format.ToString());
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}
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public static GalImageFormat ConvertZeta(GalZetaFormat Format)
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{
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switch (Format)
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{
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case GalZetaFormat.Z32Float: return GalImageFormat.D32_SFLOAT;
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case GalZetaFormat.S8Z24Unorm: return GalImageFormat.D24_UNORM_S8_UINT;
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case GalZetaFormat.Z16Unorm: return GalImageFormat.D16_UNORM;
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}
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throw new NotImplementedException(Format.ToString());
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}
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public static bool HasColor(GalImageFormat Format)
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{
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switch (Format)
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{
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case GalImageFormat.R32G32B32A32_SFLOAT:
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case GalImageFormat.R32G32B32A32_SINT:
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case GalImageFormat.R32G32B32A32_UINT:
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case GalImageFormat.R16G16B16A16_SFLOAT:
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case GalImageFormat.R16G16B16A16_SINT:
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case GalImageFormat.R16G16B16A16_UINT:
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case GalImageFormat.A8B8G8R8_SNORM_PACK32:
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case GalImageFormat.A8B8G8R8_UNORM_PACK32:
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case GalImageFormat.A8B8G8R8_SINT_PACK32:
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case GalImageFormat.A8B8G8R8_UINT_PACK32:
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case GalImageFormat.A2B10G10R10_SINT_PACK32:
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case GalImageFormat.A2B10G10R10_SNORM_PACK32:
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case GalImageFormat.A2B10G10R10_UINT_PACK32:
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case GalImageFormat.A2B10G10R10_UNORM_PACK32:
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case GalImageFormat.R32_SFLOAT:
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case GalImageFormat.R32_SINT:
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case GalImageFormat.R32_UINT:
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case GalImageFormat.BC6H_SFLOAT_BLOCK:
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case GalImageFormat.BC6H_UFLOAT_BLOCK:
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case GalImageFormat.A1R5G5B5_UNORM_PACK16:
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case GalImageFormat.B5G6R5_UNORM_PACK16:
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case GalImageFormat.BC7_UNORM_BLOCK:
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case GalImageFormat.R16G16_SFLOAT:
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case GalImageFormat.R16G16_SINT:
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case GalImageFormat.R16G16_SNORM:
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case GalImageFormat.R16G16_UNORM:
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case GalImageFormat.R8G8_SINT:
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case GalImageFormat.R8G8_SNORM:
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case GalImageFormat.R8G8_UINT:
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case GalImageFormat.R8G8_UNORM:
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case GalImageFormat.R16_SFLOAT:
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case GalImageFormat.R16_SINT:
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case GalImageFormat.R16_SNORM:
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case GalImageFormat.R16_UINT:
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case GalImageFormat.R16_UNORM:
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case GalImageFormat.R8_SINT:
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case GalImageFormat.R8_SNORM:
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case GalImageFormat.R8_UINT:
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case GalImageFormat.R8_UNORM:
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case GalImageFormat.B10G11R11_UFLOAT_PACK32:
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case GalImageFormat.BC1_RGBA_UNORM_BLOCK:
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case GalImageFormat.BC2_UNORM_BLOCK:
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case GalImageFormat.BC3_UNORM_BLOCK:
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case GalImageFormat.BC4_UNORM_BLOCK:
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case GalImageFormat.BC5_UNORM_BLOCK:
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case GalImageFormat.ASTC_4x4_UNORM_BLOCK:
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case GalImageFormat.ASTC_5x5_UNORM_BLOCK:
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case GalImageFormat.ASTC_6x6_UNORM_BLOCK:
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case GalImageFormat.ASTC_8x8_UNORM_BLOCK:
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case GalImageFormat.ASTC_10x10_UNORM_BLOCK:
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case GalImageFormat.ASTC_12x12_UNORM_BLOCK:
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case GalImageFormat.ASTC_5x4_UNORM_BLOCK:
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case GalImageFormat.ASTC_6x5_UNORM_BLOCK:
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case GalImageFormat.ASTC_8x6_UNORM_BLOCK:
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case GalImageFormat.ASTC_10x8_UNORM_BLOCK:
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case GalImageFormat.ASTC_12x10_UNORM_BLOCK:
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case GalImageFormat.ASTC_8x5_UNORM_BLOCK:
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case GalImageFormat.ASTC_10x5_UNORM_BLOCK:
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case GalImageFormat.ASTC_10x6_UNORM_BLOCK:
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case GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED:
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return true;
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case GalImageFormat.D24_UNORM_S8_UINT:
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case GalImageFormat.D32_SFLOAT:
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case GalImageFormat.D16_UNORM:
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return true;
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}
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throw new NotImplementedException(Format.ToString());
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}
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public static bool HasDepth(GalImageFormat Format)
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{
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switch (Format)
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{
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case GalImageFormat.D24_UNORM_S8_UINT:
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case GalImageFormat.D32_SFLOAT:
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case GalImageFormat.D16_UNORM:
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return true;
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}
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//Depth formats are fewer than colors, so it's harder to miss one
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//Instead of checking for individual formats, return false
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return false;
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}
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public static bool HasStencil(GalImageFormat Format)
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{
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switch (Format)
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{
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case GalImageFormat.D24_UNORM_S8_UINT:
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return true;
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}
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return false;
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}
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}
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} |