forked from Mirror/Ryujinx
7969fb6bba
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte> * refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types * refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte> * fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span` * fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span` * fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span` |
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.. | ||
Collections | ||
Configuration | ||
Extensions | ||
GraphicsDriver | ||
Logging | ||
Memory | ||
Pools | ||
PreciseSleep | ||
SystemInterop | ||
Utilities | ||
AsyncWorkQueue.cs | ||
Hash128.cs | ||
PerformanceCounter.cs | ||
ReactiveObject.cs | ||
ReferenceEqualityComparer.cs | ||
ReleaseInformation.cs | ||
Ryujinx.Common.csproj | ||
XXHash128.cs |