forked from Mirror/Ryujinx
633 lines
25 KiB
C#
633 lines
25 KiB
C#
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using System;
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using System.Diagnostics;
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using System.Threading;
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namespace Ryujinx.Memory.WindowsShared
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{
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/// <summary>
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/// Windows memory placeholder manager.
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/// </summary>
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class PlaceholderManager
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{
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private const ulong MinimumPageSize = 0x1000;
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[ThreadStatic]
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private static int _threadLocalPartialUnmapsCount;
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private readonly IntervalTree<ulong, ulong> _mappings;
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private readonly IntervalTree<ulong, MemoryPermission> _protections;
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private readonly ReaderWriterLock _partialUnmapLock;
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private int _partialUnmapsCount;
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/// <summary>
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/// Creates a new instance of the Windows memory placeholder manager.
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/// </summary>
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public PlaceholderManager()
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{
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_mappings = new IntervalTree<ulong, ulong>();
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_protections = new IntervalTree<ulong, MemoryPermission>();
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_partialUnmapLock = new ReaderWriterLock();
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}
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/// <summary>
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/// Reserves a range of the address space to be later mapped as shared memory views.
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/// </summary>
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/// <param name="address">Start address of the region to reserve</param>
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/// <param name="size">Size in bytes of the region to reserve</param>
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public void ReserveRange(ulong address, ulong size)
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{
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lock (_mappings)
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{
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_mappings.Add(address, address + size, ulong.MaxValue);
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}
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}
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/// <summary>
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/// Maps a shared memory view on a previously reserved memory region.
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/// </summary>
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/// <param name="sharedMemory">Shared memory that will be the backing storage for the view</param>
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/// <param name="srcOffset">Offset in the shared memory to map</param>
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/// <param name="location">Address to map the view into</param>
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/// <param name="size">Size of the view in bytes</param>
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public void MapView(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
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{
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_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
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try
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{
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UnmapViewInternal(sharedMemory, location, size);
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MapViewInternal(sharedMemory, srcOffset, location, size);
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}
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finally
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{
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_partialUnmapLock.ReleaseReaderLock();
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}
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}
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/// <summary>
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/// Maps a shared memory view on a previously reserved memory region.
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/// </summary>
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/// <param name="sharedMemory">Shared memory that will be the backing storage for the view</param>
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/// <param name="srcOffset">Offset in the shared memory to map</param>
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/// <param name="location">Address to map the view into</param>
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/// <param name="size">Size of the view in bytes</param>
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/// <exception cref="WindowsApiException">Thrown when the Windows API returns an error mapping the memory</exception>
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private void MapViewInternal(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
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{
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SplitForMap((ulong)location, (ulong)size, srcOffset);
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var ptr = WindowsApi.MapViewOfFile3(
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sharedMemory,
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WindowsApi.CurrentProcessHandle,
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location,
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srcOffset,
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size,
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0x4000,
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MemoryProtection.ReadWrite,
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IntPtr.Zero,
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0);
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if (ptr == IntPtr.Zero)
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{
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throw new WindowsApiException("MapViewOfFile3");
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}
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}
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/// <summary>
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/// Splits a larger placeholder, slicing at the start and end address, for a new memory mapping.
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/// </summary>
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/// <param name="address">Address to split</param>
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/// <param name="size">Size of the new region</param>
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/// <param name="backingOffset">Offset in the shared memory that will be mapped</param>
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private void SplitForMap(ulong address, ulong size, ulong backingOffset)
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{
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ulong endAddress = address + size;
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var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
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lock (_mappings)
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{
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int count = _mappings.Get(address, endAddress, ref overlaps);
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Debug.Assert(count == 1);
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Debug.Assert(!IsMapped(overlaps[0].Value));
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var overlap = overlaps[0];
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// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
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ulong overlapStart = overlap.Start;
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ulong overlapEnd = overlap.End;
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ulong overlapValue = overlap.Value;
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_mappings.Remove(overlap);
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bool overlapStartsBefore = overlapStart < address;
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bool overlapEndsAfter = overlapEnd > endAddress;
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if (overlapStartsBefore && overlapEndsAfter)
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{
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CheckFreeResult(WindowsApi.VirtualFree(
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(IntPtr)address,
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(IntPtr)size,
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AllocationType.Release | AllocationType.PreservePlaceholder));
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_mappings.Add(overlapStart, address, overlapValue);
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_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart));
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}
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else if (overlapStartsBefore)
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{
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ulong overlappedSize = overlapEnd - address;
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CheckFreeResult(WindowsApi.VirtualFree(
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(IntPtr)address,
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(IntPtr)overlappedSize,
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AllocationType.Release | AllocationType.PreservePlaceholder));
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_mappings.Add(overlapStart, address, overlapValue);
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}
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else if (overlapEndsAfter)
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{
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ulong overlappedSize = endAddress - overlapStart;
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CheckFreeResult(WindowsApi.VirtualFree(
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(IntPtr)overlapStart,
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(IntPtr)overlappedSize,
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AllocationType.Release | AllocationType.PreservePlaceholder));
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_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize));
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}
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_mappings.Add(address, endAddress, backingOffset);
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}
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}
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/// <summary>
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/// Unmaps a view that has been previously mapped with <see cref="MapView"/>.
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/// </summary>
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/// <remarks>
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/// For "partial unmaps" (when not the entire mapped range is being unmapped), it might be
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/// necessary to unmap the whole range and then remap the sub-ranges that should remain mapped.
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/// </remarks>
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/// <param name="sharedMemory">Shared memory that the view being unmapped belongs to</param>
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/// <param name="location">Address to unmap</param>
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/// <param name="size">Size of the region to unmap in bytes</param>
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public void UnmapView(IntPtr sharedMemory, IntPtr location, IntPtr size)
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{
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_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
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try
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{
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UnmapViewInternal(sharedMemory, location, size);
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}
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finally
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{
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_partialUnmapLock.ReleaseReaderLock();
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}
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}
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/// <summary>
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/// Unmaps a view that has been previously mapped with <see cref="MapView"/>.
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/// </summary>
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/// <remarks>
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/// For "partial unmaps" (when not the entire mapped range is being unmapped), it might be
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/// necessary to unmap the whole range and then remap the sub-ranges that should remain mapped.
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/// </remarks>
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/// <param name="sharedMemory">Shared memory that the view being unmapped belongs to</param>
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/// <param name="location">Address to unmap</param>
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/// <param name="size">Size of the region to unmap in bytes</param>
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/// <exception cref="WindowsApiException">Thrown when the Windows API returns an error unmapping or remapping the memory</exception>
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private void UnmapViewInternal(IntPtr sharedMemory, IntPtr location, IntPtr size)
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{
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ulong startAddress = (ulong)location;
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ulong unmapSize = (ulong)size;
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ulong endAddress = startAddress + unmapSize;
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var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
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int count = 0;
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lock (_mappings)
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{
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count = _mappings.Get(startAddress, endAddress, ref overlaps);
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}
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for (int index = 0; index < count; index++)
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{
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var overlap = overlaps[index];
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if (IsMapped(overlap.Value))
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{
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if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
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{
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throw new WindowsApiException("UnmapViewOfFile2");
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}
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// Tree operations might modify the node start/end values, so save a copy before we modify the tree.
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ulong overlapStart = overlap.Start;
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ulong overlapEnd = overlap.End;
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ulong overlapValue = overlap.Value;
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_mappings.Remove(overlap);
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_mappings.Add(overlapStart, overlapEnd, ulong.MaxValue);
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bool overlapStartsBefore = overlapStart < startAddress;
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bool overlapEndsAfter = overlapEnd > endAddress;
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if (overlapStartsBefore || overlapEndsAfter)
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{
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// If the overlap extends beyond the region we are unmapping,
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// then we need to re-map the regions that are supposed to remain mapped.
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// This is necessary because Windows does not support partial view unmaps.
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// That is, you can only fully unmap a view that was previously mapped, you can't just unmap a chunck of it.
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LockCookie lockCookie = _partialUnmapLock.UpgradeToWriterLock(Timeout.Infinite);
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_partialUnmapsCount++;
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if (overlapStartsBefore)
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{
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ulong remapSize = startAddress - overlapStart;
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MapViewInternal(sharedMemory, overlapValue, (IntPtr)overlapStart, (IntPtr)remapSize);
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RestoreRangeProtection(overlapStart, remapSize);
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}
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if (overlapEndsAfter)
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{
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ulong overlappedSize = endAddress - overlapStart;
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ulong remapBackingOffset = overlapValue + overlappedSize;
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ulong remapAddress = overlapStart + overlappedSize;
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ulong remapSize = overlapEnd - endAddress;
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MapViewInternal(sharedMemory, remapBackingOffset, (IntPtr)remapAddress, (IntPtr)remapSize);
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RestoreRangeProtection(remapAddress, remapSize);
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}
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_partialUnmapLock.DowngradeFromWriterLock(ref lockCookie);
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}
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}
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}
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CoalesceForUnmap(startAddress, unmapSize);
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RemoveProtection(startAddress, unmapSize);
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}
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/// <summary>
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/// Coalesces adjacent placeholders after unmap.
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/// </summary>
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/// <param name="address">Address of the region that was unmapped</param>
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/// <param name="size">Size of the region that was unmapped in bytes</param>
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private void CoalesceForUnmap(ulong address, ulong size)
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{
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ulong endAddress = address + size;
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var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
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int unmappedCount = 0;
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lock (_mappings)
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{
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int count = _mappings.Get(address - MinimumPageSize, endAddress + MinimumPageSize, ref overlaps);
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if (count < 2)
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{
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// Nothing to coalesce if we only have 1 or no overlaps.
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return;
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}
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for (int index = 0; index < count; index++)
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{
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var overlap = overlaps[index];
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if (!IsMapped(overlap.Value))
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{
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if (address > overlap.Start)
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{
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address = overlap.Start;
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}
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if (endAddress < overlap.End)
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{
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endAddress = overlap.End;
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}
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_mappings.Remove(overlap);
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unmappedCount++;
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}
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}
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_mappings.Add(address, endAddress, ulong.MaxValue);
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}
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if (unmappedCount > 1)
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{
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size = endAddress - address;
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CheckFreeResult(WindowsApi.VirtualFree(
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(IntPtr)address,
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(IntPtr)size,
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AllocationType.Release | AllocationType.CoalescePlaceholders));
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}
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}
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/// <summary>
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/// Reprotects a region of memory that has been mapped.
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/// </summary>
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/// <param name="address">Address of the region to reprotect</param>
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/// <param name="size">Size of the region to reprotect in bytes</param>
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/// <param name="permission">New permissions</param>
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/// <returns>True if the reprotection was successful, false otherwise</returns>
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public bool ReprotectView(IntPtr address, IntPtr size, MemoryPermission permission)
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{
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_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
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try
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{
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return ReprotectViewInternal(address, size, permission, false);
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}
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finally
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{
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_partialUnmapLock.ReleaseReaderLock();
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}
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}
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/// <summary>
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/// Reprotects a region of memory that has been mapped.
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/// </summary>
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/// <param name="address">Address of the region to reprotect</param>
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/// <param name="size">Size of the region to reprotect in bytes</param>
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/// <param name="permission">New permissions</param>
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/// <param name="throwOnError">Throw an exception instead of returning an error if the operation fails</param>
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/// <returns>True if the reprotection was successful or if <paramref name="throwOnError"/> is true, false otherwise</returns>
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/// <exception cref="WindowsApiException">If <paramref name="throwOnError"/> is true, it is thrown when the Windows API returns an error reprotecting the memory</exception>
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private bool ReprotectViewInternal(IntPtr address, IntPtr size, MemoryPermission permission, bool throwOnError)
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{
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ulong reprotectAddress = (ulong)address;
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ulong reprotectSize = (ulong)size;
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ulong endAddress = reprotectAddress + reprotectSize;
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var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
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int count = 0;
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lock (_mappings)
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{
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count = _mappings.Get(reprotectAddress, endAddress, ref overlaps);
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}
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bool success = true;
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for (int index = 0; index < count; index++)
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{
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var overlap = overlaps[index];
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ulong mappedAddress = overlap.Start;
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ulong mappedSize = overlap.End - overlap.Start;
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if (mappedAddress < reprotectAddress)
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{
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ulong delta = reprotectAddress - mappedAddress;
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mappedAddress = reprotectAddress;
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mappedSize -= delta;
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}
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ulong mappedEndAddress = mappedAddress + mappedSize;
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if (mappedEndAddress > endAddress)
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{
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ulong delta = mappedEndAddress - endAddress;
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mappedSize -= delta;
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}
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if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
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{
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if (throwOnError)
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{
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throw new WindowsApiException("VirtualProtect");
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}
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success = false;
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}
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// We only keep track of "non-standard" protections,
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// that is, everything that is not just RW (which is the default when views are mapped).
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if (permission == MemoryPermission.ReadAndWrite)
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{
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RemoveProtection(mappedAddress, mappedSize);
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}
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else
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{
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AddProtection(mappedAddress, mappedSize, permission);
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}
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}
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return success;
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}
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/// <summary>
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/// Checks the result of a VirtualFree operation, throwing if needed.
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/// </summary>
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/// <param name="success">Operation result</param>
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/// <exception cref="WindowsApiException">Thrown if <paramref name="success"/> is false</exception>
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private static void CheckFreeResult(bool success)
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{
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if (!success)
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{
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throw new WindowsApiException("VirtualFree");
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}
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}
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/// <summary>
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/// Adds an offset to a backing offset. This will do nothing if the backing offset is the special "unmapped" value.
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/// </summary>
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/// <param name="backingOffset">Backing offset</param>
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/// <param name="offset">Offset to be added</param>
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/// <returns>Added offset or just <paramref name="backingOffset"/> if the region is unmapped</returns>
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private static ulong AddBackingOffset(ulong backingOffset, ulong offset)
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|
{
|
||
|
if (backingOffset == ulong.MaxValue)
|
||
|
{
|
||
|
return backingOffset;
|
||
|
}
|
||
|
|
||
|
return backingOffset + offset;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Checks if a region is unmapped.
|
||
|
/// </summary>
|
||
|
/// <param name="backingOffset">Backing offset to check</param>
|
||
|
/// <returns>True if the backing offset is the special "unmapped" value, false otherwise</returns>
|
||
|
private static bool IsMapped(ulong backingOffset)
|
||
|
{
|
||
|
return backingOffset != ulong.MaxValue;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Adds a protection to the list of protections.
|
||
|
/// </summary>
|
||
|
/// <param name="address">Address of the protected region</param>
|
||
|
/// <param name="size">Size of the protected region in bytes</param>
|
||
|
/// <param name="permission">Memory permissions of the region</param>
|
||
|
private void AddProtection(ulong address, ulong size, MemoryPermission permission)
|
||
|
{
|
||
|
ulong endAddress = address + size;
|
||
|
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||
|
int count = 0;
|
||
|
|
||
|
lock (_protections)
|
||
|
{
|
||
|
count = _protections.Get(address, endAddress, ref overlaps);
|
||
|
|
||
|
Debug.Assert(count > 0);
|
||
|
|
||
|
if (count == 1 &&
|
||
|
overlaps[0].Start <= address &&
|
||
|
overlaps[0].End >= endAddress &&
|
||
|
overlaps[0].Value == permission)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ulong startAddress = address;
|
||
|
|
||
|
for (int index = 0; index < count; index++)
|
||
|
{
|
||
|
var protection = overlaps[index];
|
||
|
|
||
|
ulong protAddress = protection.Start;
|
||
|
ulong protEndAddress = protection.End;
|
||
|
MemoryPermission protPermission = protection.Value;
|
||
|
|
||
|
_protections.Remove(protection);
|
||
|
|
||
|
if (protection.Value == permission)
|
||
|
{
|
||
|
if (startAddress > protAddress)
|
||
|
{
|
||
|
startAddress = protAddress;
|
||
|
}
|
||
|
|
||
|
if (endAddress < protEndAddress)
|
||
|
{
|
||
|
endAddress = protEndAddress;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (startAddress > protAddress)
|
||
|
{
|
||
|
_protections.Add(protAddress, startAddress, protPermission);
|
||
|
}
|
||
|
|
||
|
if (endAddress < protEndAddress)
|
||
|
{
|
||
|
_protections.Add(endAddress, protEndAddress, protPermission);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_protections.Add(startAddress, endAddress, permission);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Removes protection from the list of protections.
|
||
|
/// </summary>
|
||
|
/// <param name="address">Address of the protected region</param>
|
||
|
/// <param name="size">Size of the protected region in bytes</param>
|
||
|
private void RemoveProtection(ulong address, ulong size)
|
||
|
{
|
||
|
ulong endAddress = address + size;
|
||
|
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||
|
int count = 0;
|
||
|
|
||
|
lock (_protections)
|
||
|
{
|
||
|
count = _protections.Get(address, endAddress, ref overlaps);
|
||
|
|
||
|
for (int index = 0; index < count; index++)
|
||
|
{
|
||
|
var protection = overlaps[index];
|
||
|
|
||
|
ulong protAddress = protection.Start;
|
||
|
ulong protEndAddress = protection.End;
|
||
|
MemoryPermission protPermission = protection.Value;
|
||
|
|
||
|
_protections.Remove(protection);
|
||
|
|
||
|
if (address > protAddress)
|
||
|
{
|
||
|
_protections.Add(protAddress, address, protPermission);
|
||
|
}
|
||
|
|
||
|
if (endAddress < protEndAddress)
|
||
|
{
|
||
|
_protections.Add(endAddress, protEndAddress, protPermission);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Restores the protection of a given memory region that was remapped, using the protections list.
|
||
|
/// </summary>
|
||
|
/// <param name="address">Address of the remapped region</param>
|
||
|
/// <param name="size">Size of the remapped region in bytes</param>
|
||
|
private void RestoreRangeProtection(ulong address, ulong size)
|
||
|
{
|
||
|
ulong endAddress = address + size;
|
||
|
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||
|
int count = 0;
|
||
|
|
||
|
lock (_protections)
|
||
|
{
|
||
|
count = _protections.Get(address, endAddress, ref overlaps);
|
||
|
}
|
||
|
|
||
|
ulong startAddress = address;
|
||
|
|
||
|
for (int index = 0; index < count; index++)
|
||
|
{
|
||
|
var protection = overlaps[index];
|
||
|
|
||
|
ulong protAddress = protection.Start;
|
||
|
ulong protEndAddress = protection.End;
|
||
|
|
||
|
if (protAddress < address)
|
||
|
{
|
||
|
protAddress = address;
|
||
|
}
|
||
|
|
||
|
if (protEndAddress > endAddress)
|
||
|
{
|
||
|
protEndAddress = endAddress;
|
||
|
}
|
||
|
|
||
|
ReprotectViewInternal((IntPtr)protAddress, (IntPtr)(protEndAddress - protAddress), protection.Value, true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
|
||
|
/// </summary>
|
||
|
/// <remarks>
|
||
|
/// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
|
||
|
/// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
|
||
|
/// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
|
||
|
/// access violation and retrying if it happened between the unmap and remap operation.
|
||
|
/// This method can be used to decide if retrying in such cases is necessary or not.
|
||
|
/// </remarks>
|
||
|
/// <returns>True if execution should be retried, false otherwise</returns>
|
||
|
public bool RetryFromAccessViolation()
|
||
|
{
|
||
|
_partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
|
||
|
|
||
|
bool retry = _threadLocalPartialUnmapsCount != _partialUnmapsCount;
|
||
|
if (retry)
|
||
|
{
|
||
|
_threadLocalPartialUnmapsCount = _partialUnmapsCount;
|
||
|
}
|
||
|
|
||
|
_partialUnmapLock.ReleaseReaderLock();
|
||
|
|
||
|
return retry;
|
||
|
}
|
||
|
}
|
||
|
}
|