2019-10-13 06:02:07 +00:00
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namespace Ryujinx.Graphics.Gpu.State
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{
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2019-12-31 16:32:06 +00:00
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/// <summary>
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/// Split GPU virtual address.
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/// </summary>
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2019-10-13 06:02:07 +00:00
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struct GpuVa
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{
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public uint High;
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public uint Low;
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2019-12-31 16:32:06 +00:00
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/// <summary>
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/// Packs the split address into a 64-bits address value.
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/// </summary>
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/// <returns></returns>
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2019-10-13 06:02:07 +00:00
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public ulong Pack()
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{
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return Low | ((ulong)High << 32);
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}
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}
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}
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