forked from Mirror/Ryujinx
36 lines
913 B
C#
36 lines
913 B
C#
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using ChocolArm64.Instructions;
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using ChocolArm64.State;
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namespace ChocolArm64.Decoders
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{
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class OpCodeMov64 : OpCode64
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{
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public int Rd { get; private set; }
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public long Imm { get; private set; }
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public int Pos { get; private set; }
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public OpCodeMov64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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int p1 = (opCode >> 22) & 1;
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int sf = (opCode >> 31) & 1;
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if (sf == 0 && p1 != 0)
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{
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Emitter = InstEmit.Und;
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return;
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}
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Rd = (opCode >> 0) & 0x1f;
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Imm = (opCode >> 5) & 0xffff;
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Pos = (opCode >> 21) & 0x3;
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Pos <<= 4;
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Imm <<= Pos;
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RegisterSize = (opCode >> 31) != 0
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? State.RegisterSize.Int64
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: State.RegisterSize.Int32;
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}
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}
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}
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