forked from Mirror/Ryujinx
17 lines
330 B
C#
17 lines
330 B
C#
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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namespace Ryujinx.Graphics.Gpu.Engine
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{
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class GraphicsShader
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{
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public IProgram Interface { get; set; }
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public ShaderProgram[] Shader { get; }
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public GraphicsShader()
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{
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Shader = new ShaderProgram[5];
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}
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}
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}
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