forked from Mirror/Ryujinx
cpu: Hotfix missing ToNearest rounding mode cases
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1 changed files with 2 additions and 0 deletions
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@ -1448,6 +1448,7 @@ namespace ARMeilleure.Instructions
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{
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{
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var overflowToInf = fpcr.GetRoundingMode() switch
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var overflowToInf = fpcr.GetRoundingMode() switch
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{
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{
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FPRoundingMode.ToNearest => true,
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FPRoundingMode.TowardsPlusInfinity => !sign,
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FPRoundingMode.TowardsPlusInfinity => !sign,
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FPRoundingMode.TowardsMinusInfinity => sign,
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FPRoundingMode.TowardsMinusInfinity => sign,
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FPRoundingMode.TowardsZero => false,
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FPRoundingMode.TowardsZero => false,
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@ -2879,6 +2880,7 @@ namespace ARMeilleure.Instructions
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{
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{
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var overflowToInf = fpcr.GetRoundingMode() switch
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var overflowToInf = fpcr.GetRoundingMode() switch
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{
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{
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FPRoundingMode.ToNearest => true,
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FPRoundingMode.TowardsPlusInfinity => !sign,
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FPRoundingMode.TowardsPlusInfinity => !sign,
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FPRoundingMode.TowardsMinusInfinity => sign,
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FPRoundingMode.TowardsMinusInfinity => sign,
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FPRoundingMode.TowardsZero => false,
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FPRoundingMode.TowardsZero => false,
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