forked from Mirror/Ryujinx
Fix Vi managed and stray layers open/close/destroy (#3438)
* Fix Vi managed and stray layers open/close/destroy * OpenLayer should set the state to ManagedOpened
This commit is contained in:
parent
f7ef6364b7
commit
55e97959b9
5 changed files with 137 additions and 52 deletions
|
@ -217,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
||||||
// CreateManagedDisplayLayer() -> u64
|
// CreateManagedDisplayLayer() -> u64
|
||||||
public ResultCode CreateManagedDisplayLayer(ServiceCtx context)
|
public ResultCode CreateManagedDisplayLayer(ServiceCtx context)
|
||||||
{
|
{
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long layerId);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, _pid);
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||||
|
|
||||||
context.ResponseData.Write(layerId);
|
context.ResponseData.Write(layerId);
|
||||||
|
@ -238,8 +238,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
|
||||||
// CreateManagedDisplaySeparableLayer() -> (u64, u64)
|
// CreateManagedDisplaySeparableLayer() -> (u64, u64)
|
||||||
public ResultCode CreateManagedDisplaySeparableLayer(ServiceCtx context)
|
public ResultCode CreateManagedDisplaySeparableLayer(ServiceCtx context)
|
||||||
{
|
{
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long displayLayerId);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long displayLayerId, _pid);
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long recordingLayerId);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long recordingLayerId, _pid);
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(displayLayerId);
|
context.Device.System.SurfaceFlinger.SetRenderLayer(displayLayerId);
|
||||||
|
|
||||||
context.ResponseData.Write(displayLayerId);
|
context.ResponseData.Write(displayLayerId);
|
||||||
|
|
10
Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs
Normal file
10
Ryujinx.HLE/HOS/Services/SurfaceFlinger/LayerState.cs
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
|
{
|
||||||
|
enum LayerState
|
||||||
|
{
|
||||||
|
NotInitialized,
|
||||||
|
ManagedClosed,
|
||||||
|
ManagedOpened,
|
||||||
|
Stray
|
||||||
|
}
|
||||||
|
}
|
|
@ -11,6 +11,8 @@ using System.Threading;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
{
|
{
|
||||||
|
using ResultCode = Ryujinx.HLE.HOS.Services.Vi.ResultCode;
|
||||||
|
|
||||||
class SurfaceFlinger : IConsumerListener, IDisposable
|
class SurfaceFlinger : IConsumerListener, IDisposable
|
||||||
{
|
{
|
||||||
private const int TargetFps = 60;
|
private const int TargetFps = 60;
|
||||||
|
@ -45,6 +47,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
public BufferItemConsumer Consumer;
|
public BufferItemConsumer Consumer;
|
||||||
public BufferQueueCore Core;
|
public BufferQueueCore Core;
|
||||||
public ulong Owner;
|
public ulong Owner;
|
||||||
|
public LayerState State;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TextureCallbackInformation
|
private class TextureCallbackInformation
|
||||||
|
@ -92,24 +95,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public IGraphicBufferProducer OpenLayer(ulong pid, long layerId)
|
public IGraphicBufferProducer CreateLayer(out long layerId, ulong pid, LayerState initialState = LayerState.ManagedClosed)
|
||||||
{
|
|
||||||
bool needCreate;
|
|
||||||
|
|
||||||
lock (Lock)
|
|
||||||
{
|
|
||||||
needCreate = GetLayerByIdLocked(layerId) == null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (needCreate)
|
|
||||||
{
|
|
||||||
CreateLayerFromId(pid, layerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
return GetProducerByLayerId(layerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
public IGraphicBufferProducer CreateLayer(ulong pid, out long layerId)
|
|
||||||
{
|
{
|
||||||
layerId = 1;
|
layerId = 1;
|
||||||
|
|
||||||
|
@ -124,12 +110,12 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CreateLayerFromId(pid, layerId);
|
CreateLayerFromId(pid, layerId, initialState);
|
||||||
|
|
||||||
return GetProducerByLayerId(layerId);
|
return GetProducerByLayerId(layerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CreateLayerFromId(ulong pid, long layerId)
|
private void CreateLayerFromId(ulong pid, long layerId, LayerState initialState)
|
||||||
{
|
{
|
||||||
lock (Lock)
|
lock (Lock)
|
||||||
{
|
{
|
||||||
|
@ -148,39 +134,129 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||||
Producer = producer,
|
Producer = producer,
|
||||||
Consumer = new BufferItemConsumer(_device, consumer, 0, -1, false, this),
|
Consumer = new BufferItemConsumer(_device, consumer, 0, -1, false, this),
|
||||||
Core = core,
|
Core = core,
|
||||||
Owner = pid
|
Owner = pid,
|
||||||
|
State = initialState
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CloseLayer(long layerId)
|
public ResultCode OpenLayer(ulong pid, long layerId, out IBinder producer)
|
||||||
|
{
|
||||||
|
Layer layer = GetLayerByIdLocked(layerId);
|
||||||
|
|
||||||
|
if (layer == null || layer.State != LayerState.ManagedClosed)
|
||||||
|
{
|
||||||
|
producer = null;
|
||||||
|
|
||||||
|
return ResultCode.InvalidArguments;
|
||||||
|
}
|
||||||
|
|
||||||
|
layer.State = LayerState.ManagedOpened;
|
||||||
|
producer = layer.Producer;
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ResultCode CloseLayer(long layerId)
|
||||||
{
|
{
|
||||||
lock (Lock)
|
lock (Lock)
|
||||||
{
|
{
|
||||||
Layer layer = GetLayerByIdLocked(layerId);
|
Layer layer = GetLayerByIdLocked(layerId);
|
||||||
|
|
||||||
if (layer != null)
|
if (layer == null)
|
||||||
{
|
{
|
||||||
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to close layer {layerId}");
|
||||||
|
|
||||||
|
return ResultCode.InvalidValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool removed = _layers.Remove(layerId);
|
CloseLayer(layerId, layer);
|
||||||
|
|
||||||
// If the layer was removed and the current in use, we need to change the current layer in use.
|
return ResultCode.Success;
|
||||||
if (removed && RenderLayerId == layerId)
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ResultCode DestroyManagedLayer(long layerId)
|
||||||
|
{
|
||||||
|
lock (Lock)
|
||||||
|
{
|
||||||
|
Layer layer = GetLayerByIdLocked(layerId);
|
||||||
|
|
||||||
|
if (layer == null)
|
||||||
{
|
{
|
||||||
// If no layer is availaible, reset to default value.
|
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy managed layer {layerId} (not found)");
|
||||||
if (_layers.Count == 0)
|
|
||||||
{
|
return ResultCode.InvalidValue;
|
||||||
SetRenderLayer(0);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SetRenderLayer(_layers.Last().Key);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return removed;
|
if (layer.State != LayerState.ManagedClosed && layer.State != LayerState.ManagedOpened)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy managed layer {layerId} (permission denied)");
|
||||||
|
|
||||||
|
return ResultCode.PermissionDenied;
|
||||||
|
}
|
||||||
|
|
||||||
|
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
||||||
|
|
||||||
|
if (_layers.Remove(layerId) && layer.State == LayerState.ManagedOpened)
|
||||||
|
{
|
||||||
|
CloseLayer(layerId, layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ResultCode DestroyStrayLayer(long layerId)
|
||||||
|
{
|
||||||
|
lock (Lock)
|
||||||
|
{
|
||||||
|
Layer layer = GetLayerByIdLocked(layerId);
|
||||||
|
|
||||||
|
if (layer == null)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy stray layer {layerId} (not found)");
|
||||||
|
|
||||||
|
return ResultCode.InvalidValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (layer.State != LayerState.Stray)
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.SurfaceFlinger, $"Failed to destroy stray layer {layerId} (permission denied)");
|
||||||
|
|
||||||
|
return ResultCode.PermissionDenied;
|
||||||
|
}
|
||||||
|
|
||||||
|
HOSBinderDriverServer.UnregisterBinderObject(layer.ProducerBinderId);
|
||||||
|
|
||||||
|
if (_layers.Remove(layerId))
|
||||||
|
{
|
||||||
|
CloseLayer(layerId, layer);
|
||||||
|
}
|
||||||
|
|
||||||
|
return ResultCode.Success;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CloseLayer(long layerId, Layer layer)
|
||||||
|
{
|
||||||
|
// If the layer was removed and the current in use, we need to change the current layer in use.
|
||||||
|
if (RenderLayerId == layerId)
|
||||||
|
{
|
||||||
|
// If no layer is availaible, reset to default value.
|
||||||
|
if (_layers.Count == 0)
|
||||||
|
{
|
||||||
|
SetRenderLayer(0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetRenderLayer(_layers.Last().Key);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (layer.State == LayerState.ManagedOpened)
|
||||||
|
{
|
||||||
|
layer.State = LayerState.ManagedClosed;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -35,7 +35,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
||||||
|
|
||||||
ulong pid = context.Device.System.AppletState.AppletResourceUserIds.GetData<ulong>((int)appletResourceUserId);
|
ulong pid = context.Device.System.AppletState.AppletResourceUserIds.GetData<ulong>((int)appletResourceUserId);
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.CreateLayer(pid, out long layerId);
|
context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, pid);
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||||
|
|
||||||
context.ResponseData.Write(layerId);
|
context.ResponseData.Write(layerId);
|
||||||
|
@ -49,9 +49,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService
|
||||||
{
|
{
|
||||||
long layerId = context.RequestData.ReadInt64();
|
long layerId = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
return context.Device.System.SurfaceFlinger.DestroyManagedLayer(layerId);
|
||||||
|
|
||||||
return ResultCode.Success;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[CommandHipc(2012)] // 7.0.0+
|
[CommandHipc(2012)] // 7.0.0+
|
||||||
|
|
|
@ -237,7 +237,12 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
||||||
long userId = context.RequestData.ReadInt64();
|
long userId = context.RequestData.ReadInt64();
|
||||||
ulong parcelPtr = context.Request.ReceiveBuff[0].Position;
|
ulong parcelPtr = context.Request.ReceiveBuff[0].Position;
|
||||||
|
|
||||||
IBinder producer = context.Device.System.SurfaceFlinger.OpenLayer(context.Request.HandleDesc.PId, layerId);
|
ResultCode result = context.Device.System.SurfaceFlinger.OpenLayer(context.Request.HandleDesc.PId, layerId, out IBinder producer);
|
||||||
|
|
||||||
|
if (result != ResultCode.Success)
|
||||||
|
{
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||||
|
|
||||||
|
@ -260,9 +265,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
||||||
{
|
{
|
||||||
long layerId = context.RequestData.ReadInt64();
|
long layerId = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
return context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
||||||
|
|
||||||
return ResultCode.Success;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[CommandHipc(2030)]
|
[CommandHipc(2030)]
|
||||||
|
@ -275,7 +278,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
||||||
ulong parcelPtr = context.Request.ReceiveBuff[0].Position;
|
ulong parcelPtr = context.Request.ReceiveBuff[0].Position;
|
||||||
|
|
||||||
// TODO: support multi display.
|
// TODO: support multi display.
|
||||||
IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(0, out long layerId);
|
IBinder producer = context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, 0, LayerState.Stray);
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
context.Device.System.SurfaceFlinger.SetRenderLayer(layerId);
|
||||||
|
|
||||||
|
@ -299,9 +302,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
|
||||||
{
|
{
|
||||||
long layerId = context.RequestData.ReadInt64();
|
long layerId = context.RequestData.ReadInt64();
|
||||||
|
|
||||||
context.Device.System.SurfaceFlinger.CloseLayer(layerId);
|
return context.Device.System.SurfaceFlinger.DestroyStrayLayer(layerId);
|
||||||
|
|
||||||
return ResultCode.Success;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[CommandHipc(2101)]
|
[CommandHipc(2101)]
|
||||||
|
|
Loading…
Reference in a new issue