forked from Mirror/Ryujinx
UI: Clarify Create Application Shortcut tooltip text (#6217)
This commit is contained in:
parent
4e81ab4229
commit
a8fbcdae9f
3 changed files with 4 additions and 2 deletions
|
@ -72,6 +72,7 @@
|
|||
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
|
||||
"GameListContextMenuCreateShortcut": "Create Application Shortcut",
|
||||
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
|
||||
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
|
||||
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
|
||||
"StatusBarSystemVersion": "System Version: {0}",
|
||||
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
Click="CreateApplicationShortcut_Click"
|
||||
Header="{locale:Locale GameListContextMenuCreateShortcut}"
|
||||
IsEnabled="{Binding CreateShortcutEnabled}"
|
||||
ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
|
||||
ToolTip.Tip="{OnPlatform Default={locale:Locale GameListContextMenuCreateShortcutToolTip}, macOS={locale:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" />
|
||||
<Separator />
|
||||
<MenuItem
|
||||
Click="OpenUserSaveDirectory_Click"
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using Gtk;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ui.Widgets
|
||||
{
|
||||
|
@ -193,7 +194,7 @@ namespace Ryujinx.Ui.Widgets
|
|||
//
|
||||
_createShortcutMenuItem = new MenuItem("Create Application Shortcut")
|
||||
{
|
||||
TooltipText = "Create a Desktop Shortcut that launches the selected Application."
|
||||
TooltipText = OperatingSystem.IsMacOS() ? "Create a shortcut in macOS's Applications folder that launches the selected Application" : "Create a Desktop Shortcut that launches the selected Application."
|
||||
};
|
||||
_createShortcutMenuItem.Activated += CreateShortcut_Clicked;
|
||||
|
||||
|
|
Loading…
Reference in a new issue