forked from Mirror/Ryujinx
Preparation for initial Flatpack and FlatHub integration (#3173)
* Preparation for initial Flatpack and FlatHub integration This integrate some initial changes required for Flatpack and distribution from FlatHub. Also added some resources that will be used for packaging on Linux. * Address gdkchan comment
This commit is contained in:
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a3dd04deef
commit
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9 changed files with 76 additions and 11 deletions
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@ -1,10 +1,14 @@
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using System.Reflection;
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using Ryujinx.Common.Configuration;
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using System;
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using System.Reflection;
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namespace Ryujinx.Common
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namespace Ryujinx.Common
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{
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{
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// DO NOT EDIT, filled by CI
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// DO NOT EDIT, filled by CI
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public static class ReleaseInformations
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public static class ReleaseInformations
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{
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{
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private const string FlatHubChannelOwner = "flathub";
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public static string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
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public static string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
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public static string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
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public static string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
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public static string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
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public static string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
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@ -19,6 +23,11 @@ namespace Ryujinx.Common
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!ReleaseChannelRepo.StartsWith("%%");
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!ReleaseChannelRepo.StartsWith("%%");
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}
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}
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public static bool IsFlatHubBuild()
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{
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return IsValid() && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
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}
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public static string GetVersion()
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public static string GetVersion()
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{
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{
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if (IsValid())
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if (IsValid())
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@ -30,5 +39,15 @@ namespace Ryujinx.Common
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return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
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return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
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}
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}
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}
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}
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public static string GetBaseApplicationDirectory()
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{
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if (IsFlatHubBuild())
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{
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return AppDataManager.BaseDirPath;
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}
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return AppDomain.CurrentDomain.BaseDirectory;
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}
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}
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}
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}
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}
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@ -396,7 +396,7 @@ namespace Ryujinx.Headless.SDL2
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if ((bool)option.EnableFileLog)
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if ((bool)option.EnableFileLog)
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{
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{
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Logger.AddTarget(new AsyncLogTargetWrapper(
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Logger.AddTarget(new AsyncLogTargetWrapper(
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new FileLogTarget(AppDomain.CurrentDomain.BaseDirectory, "file"),
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new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"),
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1000,
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1000,
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AsyncLogTargetOverflowAction.Block
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AsyncLogTargetOverflowAction.Block
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));
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));
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@ -1,4 +1,5 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -81,7 +82,7 @@ namespace Ryujinx.SDL2.Common
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SDL_EventState(SDL_EventType.SDL_CONTROLLERSENSORUPDATE, SDL_DISABLE);
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SDL_EventState(SDL_EventType.SDL_CONTROLLERSENSORUPDATE, SDL_DISABLE);
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string gamepadDbPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "SDL_GameControllerDB.txt");
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string gamepadDbPath = Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "SDL_GameControllerDB.txt");
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if (File.Exists(gamepadDbPath))
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if (File.Exists(gamepadDbPath))
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{
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{
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@ -80,7 +80,7 @@ namespace Ryujinx.Configuration
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if (e.NewValue)
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if (e.NewValue)
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{
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{
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Logger.AddTarget(new AsyncLogTargetWrapper(
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Logger.AddTarget(new AsyncLogTargetWrapper(
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new FileLogTarget(AppDomain.CurrentDomain.BaseDirectory, "file"),
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new FileLogTarget(ReleaseInformations.GetBaseApplicationDirectory(), "file"),
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1000,
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1000,
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AsyncLogTargetOverflowAction.Block
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AsyncLogTargetOverflowAction.Block
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));
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));
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@ -311,7 +311,7 @@ namespace Ryujinx.Modules
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catch (Exception e)
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catch (Exception e)
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{
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{
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Logger.Warning?.Print(LogClass.Application, e.Message);
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Logger.Warning?.Print(LogClass.Application, e.Message);
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Logger.Warning?.Print(LogClass.Application, $"Multi-Threaded update failed, falling back to single-threaded updater.");
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Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
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DoUpdateWithSingleThread(updateDialog, downloadUrl, updateFile);
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DoUpdateWithSingleThread(updateDialog, downloadUrl, updateFile);
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@ -327,7 +327,7 @@ namespace Ryujinx.Modules
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catch (WebException ex)
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catch (WebException ex)
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{
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{
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Logger.Warning?.Print(LogClass.Application, ex.Message);
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Logger.Warning?.Print(LogClass.Application, ex.Message);
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Logger.Warning?.Print(LogClass.Application, $"Multi-Threaded update failed, falling back to single-threaded updater.");
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Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
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for (int j = 0; j < webClients.Count; j++)
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for (int j = 0; j < webClients.Count; j++)
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{
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{
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@ -567,7 +567,14 @@ namespace Ryujinx.Modules
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#else
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#else
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if (showWarnings)
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if (showWarnings)
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{
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{
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GtkDialog.CreateWarningDialog("Updater Disabled!", "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.");
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if (ReleaseInformations.IsFlatHubBuild())
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{
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GtkDialog.CreateWarningDialog("Updater Disabled!", "Please update Ryujinx via FlatHub.");
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}
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else
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{
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GtkDialog.CreateWarningDialog("Updater Disabled!", "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.");
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}
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}
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}
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return false;
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return false;
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@ -1291,7 +1291,7 @@ namespace Ryujinx.Ui
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private void OpenLogsFolder_Pressed(object sender, EventArgs args)
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private void OpenLogsFolder_Pressed(object sender, EventArgs args)
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{
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{
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string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
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string logPath = System.IO.Path.Combine(ReleaseInformations.GetBaseApplicationDirectory(), "Logs");
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new DirectoryInfo(logPath).Create();
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new DirectoryInfo(logPath).Create();
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1
distribution/linux/ryujinx-logo.svg
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1
distribution/linux/ryujinx-logo.svg
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 255.76 255.76"><defs><style>.cls-1{fill:#02c5e5;}.cls-2{fill:#ff5f55;}.cls-3{fill:none;}</style></defs><g id="Ebene_2" data-name="Ebene 2"><g id="Ebene_1-2" data-name="Ebene 1"><g id="Ebene_2-2" data-name="Ebene 2"><g id="Ebene_1-2-2" data-name="Ebene 1-2"><path class="cls-1" d="M80.63,0V220.39H44.37c-14,0-35.74-20.74-35.74-39.13V40.13C8.63,19.19,31.36,0,49.06,0Z"/><path class="cls-2" d="M175.13,35.37V255.76h36.26c14,0,35.74-20.74,35.74-39.13V75.5c0-20.94-22.73-40.13-40.43-40.13Z"/><polygon class="cls-1" points="124.34 137.96 122.58 145.57 90.64 145.57 92.89 137.96 124.34 137.96"/><polygon class="cls-2" points="160.29 137.96 157.84 145.57 122.58 145.57 124.34 137.96 160.29 137.96"/><polygon class="cls-1" points="130.39 111.86 128.62 119.47 95.14 119.47 97.39 111.86 130.39 111.86"/><polygon class="cls-2" points="164.79 111.86 162.34 119.47 128.62 119.47 130.39 111.86 164.79 111.86"/><polygon class="cls-1" points="104.24 167.99 122.83 87.77 129.78 87.77 111.19 167.99 104.24 167.99"/><polygon class="cls-2" points="128.18 167.99 146.77 87.77 153.89 87.77 135.3 167.99 128.18 167.99"/></g><rect class="cls-3" width="255.76" height="255.76"/></g></g></g></svg>
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After Width: | Height: | Size: 1.2 KiB |
23
distribution/linux/ryujinx-mime.xml
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23
distribution/linux/ryujinx-mime.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
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<mime-type type="application/x-nx-nca">
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<comment>Nintendo Content Archive</comment>
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<glob pattern="*.nca"/>
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</mime-type>
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<mime-type type="application/x-nx-nro">
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<comment>Nintendo Relocatable Object</comment>
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<glob pattern="*.nro"/>
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</mime-type>
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<mime-type type="application/x-nx-nso">
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<comment>Nintendo Shared Object</comment>
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<glob pattern="*.nso"/>
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</mime-type>
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<mime-type type="application/x-nx-nsp">
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<comment>Nintendo Submission Package</comment>
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<glob pattern="*.nsp"/>
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</mime-type>
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<mime-type type="application/x-nx-xci">
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<comment>Nintendo Switch Cartridge</comment>
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<glob pattern="*.xci"/>
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</mime-type>
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</mime-info>
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14
distribution/linux/ryujinx.desktop
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distribution/linux/ryujinx.desktop
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[Desktop Entry]
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Version=1.0
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Name=Ryujinx
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Comment=A Nintendo Switch Emulator
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Type=Application
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GenericName=Nintendo Switch Emulator
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Icon=ryujinx
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Terminal=false
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Exec=Ryujinx %f
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Categories=Game;Emulator;GTK;
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MimeType=application/x-nx-nca;application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
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Keywords=Switch;Nintendo;Emulator;
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StartupWMClass=Ryujinx
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PrefersNonDefaultGPU=true
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