forked from Mirror/Ryujinx
Flush UBO updates more frequently (#2407)
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@ -126,6 +126,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
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}
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}
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_context.Methods.FlushUboDirty(MemoryManager);
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}
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}
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/// <summary>
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/// <summary>
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