forked from Mirror/Ryujinx
Add copy dependency for some incompatible texture formats (#4380)
* Add copy dependency for some incompatible texture formats * Simplify compatibility check
This commit is contained in:
parent
1f1e2a7f03
commit
c3a5716a95
9 changed files with 814 additions and 47 deletions
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@ -214,41 +214,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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return true;
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return true;
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}
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}
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/// <summary>
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/// Checks if two formats are compatible, according to the host API copy format compatibility rules.
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/// </summary>
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/// <param name="lhsFormat">First comparand</param>
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/// <param name="rhsFormat">Second comparand</param>
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/// <param name="caps">Host GPU capabilities</param>
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/// <returns>True if the formats are compatible, false otherwise</returns>
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public static bool FormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps)
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{
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FormatInfo lhsFormat = lhs.FormatInfo;
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FormatInfo rhsFormat = rhs.FormatInfo;
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if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
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{
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return lhsFormat.Format == rhsFormat.Format;
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}
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if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps))
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{
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return lhsFormat.Format == rhsFormat.Format;
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}
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if (lhsFormat.IsCompressed && rhsFormat.IsCompressed)
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{
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FormatClass lhsClass = GetFormatClass(lhsFormat.Format);
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FormatClass rhsClass = GetFormatClass(rhsFormat.Format);
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return lhsClass == rhsClass;
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}
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else
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{
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return lhsFormat.BytesPerPixel == rhsFormat.BytesPerPixel;
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}
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}
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/// <summary>
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/// <summary>
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/// Checks if the texture format matches with the specified texture information.
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/// Checks if the texture format matches with the specified texture information.
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/// </summary>
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/// </summary>
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@ -391,6 +356,13 @@ namespace Ryujinx.Graphics.Gpu.Image
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Size lhsSize = GetSizeInBlocks(lhs, level);
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Size lhsSize = GetSizeInBlocks(lhs, level);
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Size rhsSize = GetSizeInBlocks(rhs);
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Size rhsSize = GetSizeInBlocks(rhs);
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bool alignedWidthMatches = lhsAlignedSize.Width == rhsAlignedSize.Width;
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if (lhs.FormatInfo.BytesPerPixel != rhs.FormatInfo.BytesPerPixel && IsIncompatibleFormatAliasingAllowed(lhs.FormatInfo, rhs.FormatInfo))
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{
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alignedWidthMatches = lhsSize.Width * lhs.FormatInfo.BytesPerPixel == rhsSize.Width * rhs.FormatInfo.BytesPerPixel;
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}
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TextureViewCompatibility result = TextureViewCompatibility.Full;
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TextureViewCompatibility result = TextureViewCompatibility.Full;
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// For copies, we can copy a subset of the 3D texture slices,
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// For copies, we can copy a subset of the 3D texture slices,
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@ -404,7 +376,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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// so the width may not match in this case for different uses of the same texture.
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// so the width may not match in this case for different uses of the same texture.
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// To account for this, we compare the aligned width here.
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// To account for this, we compare the aligned width here.
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// We expect height to always match exactly, if the texture is the same.
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// We expect height to always match exactly, if the texture is the same.
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if (lhsAlignedSize.Width == rhsAlignedSize.Width && lhsSize.Height == rhsSize.Height)
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if (alignedWidthMatches && lhsSize.Height == rhsSize.Height)
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{
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{
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return (exact && lhsSize.Width != rhsSize.Width) || lhsSize.Width < rhsSize.Width
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return (exact && lhsSize.Width != rhsSize.Width) || lhsSize.Width < rhsSize.Width
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? TextureViewCompatibility.CopyOnly
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? TextureViewCompatibility.CopyOnly
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@ -659,21 +631,62 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <returns>The view compatibility level of the texture formats</returns>
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/// <returns>The view compatibility level of the texture formats</returns>
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public static TextureViewCompatibility ViewFormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps)
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public static TextureViewCompatibility ViewFormatCompatible(TextureInfo lhs, TextureInfo rhs, Capabilities caps)
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{
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{
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if (FormatCompatible(lhs, rhs, caps))
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FormatInfo lhsFormat = lhs.FormatInfo;
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FormatInfo rhsFormat = rhs.FormatInfo;
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if (lhsFormat.Format.IsDepthOrStencil() || rhsFormat.Format.IsDepthOrStencil())
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{
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{
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if (lhs.FormatInfo.IsCompressed != rhs.FormatInfo.IsCompressed)
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return lhsFormat.Format == rhsFormat.Format ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible;
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{
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}
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return TextureViewCompatibility.CopyOnly;
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}
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if (IsFormatHostIncompatible(lhs, caps) || IsFormatHostIncompatible(rhs, caps))
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else
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{
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{
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return lhsFormat.Format == rhsFormat.Format ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible;
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return TextureViewCompatibility.Full;
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}
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}
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if (lhsFormat.IsCompressed && rhsFormat.IsCompressed)
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{
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FormatClass lhsClass = GetFormatClass(lhsFormat.Format);
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FormatClass rhsClass = GetFormatClass(rhsFormat.Format);
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return lhsClass == rhsClass ? TextureViewCompatibility.Full : TextureViewCompatibility.Incompatible;
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}
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else if (lhsFormat.BytesPerPixel == rhsFormat.BytesPerPixel)
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{
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return lhs.FormatInfo.IsCompressed == rhs.FormatInfo.IsCompressed
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? TextureViewCompatibility.Full
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: TextureViewCompatibility.CopyOnly;
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}
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else if (IsIncompatibleFormatAliasingAllowed(lhsFormat, rhsFormat))
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{
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return TextureViewCompatibility.CopyOnly;
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}
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}
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return TextureViewCompatibility.Incompatible;
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return TextureViewCompatibility.Incompatible;
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}
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}
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/// <summary>
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/// Checks if aliasing of two formats that would normally be considered incompatible be allowed,
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/// using copy dependencies.
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/// </summary>
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/// <param name="lhsFormat">Format information of the first texture</param
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/// <param name="rhsFormat">Format information of the second texture</param>
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/// <returns>True if aliasing should be allowed, false otherwise</returns>
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private static bool IsIncompatibleFormatAliasingAllowed(FormatInfo lhsFormat, FormatInfo rhsFormat)
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{
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// Some games will try to alias textures with incompatible foramts, with different BPP (bytes per pixel).
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// We allow that in some cases as long Width * BPP is equal on both textures.
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// This is very conservative right now as we want to avoid copies as much as possible,
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// so we only consider the formats we have seen being aliased.
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if (rhsFormat.BytesPerPixel < lhsFormat.BytesPerPixel)
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{
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(lhsFormat, rhsFormat) = (rhsFormat, lhsFormat);
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}
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return lhsFormat.Format == Format.R8Unorm && rhsFormat.Format == Format.R8G8B8A8Unorm;
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}
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/// <summary>
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/// <summary>
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/// Check if the target of the first texture view information is compatible with the target of the second texture view information.
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/// Check if the target of the first texture view information is compatible with the target of the second texture view information.
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/// This follows the host API target compatibility rules.
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/// This follows the host API target compatibility rules.
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252
Ryujinx.Graphics.OpenGL/Image/TextureCopyIncompatible.cs
Normal file
252
Ryujinx.Graphics.OpenGL/Image/TextureCopyIncompatible.cs
Normal file
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@ -0,0 +1,252 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Graphics.GAL;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Numerics;
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namespace Ryujinx.Graphics.OpenGL.Image
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{
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class TextureCopyIncompatible
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{
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private const string ComputeShaderShortening = @"#version 450 core
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layout (binding = 0, $SRC_FORMAT$) uniform uimage2D src;
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layout (binding = 1, $DST_FORMAT$) uniform uimage2D dst;
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layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
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void main()
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{
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uvec2 coords = gl_GlobalInvocationID.xy;
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ivec2 imageSz = imageSize(src);
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if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
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{
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return;
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}
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uint coordsShifted = coords.x << $RATIO_LOG2$;
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uvec2 dstCoords0 = uvec2(coordsShifted, coords.y);
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uvec2 dstCoords1 = uvec2(coordsShifted + 1, coords.y);
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uvec2 dstCoords2 = uvec2(coordsShifted + 2, coords.y);
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uvec2 dstCoords3 = uvec2(coordsShifted + 3, coords.y);
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uvec4 rgba = imageLoad(src, ivec2(coords));
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imageStore(dst, ivec2(dstCoords0), rgba.rrrr);
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imageStore(dst, ivec2(dstCoords1), rgba.gggg);
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imageStore(dst, ivec2(dstCoords2), rgba.bbbb);
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imageStore(dst, ivec2(dstCoords3), rgba.aaaa);
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}";
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private const string ComputeShaderWidening = @"#version 450 core
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layout (binding = 0, $SRC_FORMAT$) uniform uimage2D src;
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layout (binding = 1, $DST_FORMAT$) uniform uimage2D dst;
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layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
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void main()
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{
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uvec2 coords = gl_GlobalInvocationID.xy;
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ivec2 imageSz = imageSize(dst);
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if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
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{
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return;
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}
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uvec2 srcCoords = uvec2(coords.x << $RATIO_LOG2$, coords.y);
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uint r = imageLoad(src, ivec2(srcCoords) + ivec2(0, 0)).r;
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uint g = imageLoad(src, ivec2(srcCoords) + ivec2(1, 0)).r;
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uint b = imageLoad(src, ivec2(srcCoords) + ivec2(2, 0)).r;
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uint a = imageLoad(src, ivec2(srcCoords) + ivec2(3, 0)).r;
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imageStore(dst, ivec2(coords), uvec4(r, g, b, a));
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}";
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private readonly OpenGLRenderer _renderer;
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private readonly Dictionary<int, int> _shorteningProgramHandles;
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private readonly Dictionary<int, int> _wideningProgramHandles;
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public TextureCopyIncompatible(OpenGLRenderer renderer)
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{
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_renderer = renderer;
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_shorteningProgramHandles = new Dictionary<int, int>();
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_wideningProgramHandles = new Dictionary<int, int>();
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}
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public void CopyIncompatibleFormats(ITextureInfo src, ITextureInfo dst, int srcLayer, int dstLayer, int srcLevel, int dstLevel, int depth, int levels)
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{
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TextureCreateInfo srcInfo = src.Info;
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TextureCreateInfo dstInfo = dst.Info;
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int srcBpp = src.Info.BytesPerPixel;
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int dstBpp = dst.Info.BytesPerPixel;
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// Calculate ideal component size, given our constraints:
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// - Component size must not exceed bytes per pixel of source and destination image formats.
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// - Maximum component size is 4 (R32).
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int componentSize = Math.Min(Math.Min(srcBpp, dstBpp), 4);
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int srcComponentsCount = srcBpp / componentSize;
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int dstComponentsCount = dstBpp / componentSize;
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var srcFormat = GetFormat(componentSize, srcComponentsCount);
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var dstFormat = GetFormat(componentSize, dstComponentsCount);
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GL.UseProgram(srcBpp < dstBpp
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? GetWideningShader(componentSize, srcComponentsCount, dstComponentsCount)
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: GetShorteningShader(componentSize, srcComponentsCount, dstComponentsCount));
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for (int l = 0; l < levels; l++)
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{
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int srcWidth = Math.Max(1, src.Info.Width >> l);
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int srcHeight = Math.Max(1, src.Info.Height >> l);
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int dstWidth = Math.Max(1, dst.Info.Width >> l);
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int dstHeight = Math.Max(1, dst.Info.Height >> l);
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int width = Math.Min(srcWidth, dstWidth);
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int height = Math.Min(srcHeight, dstHeight);
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for (int z = 0; z < depth; z++)
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{
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GL.BindImageTexture(0, src.Handle, srcLevel + l, false, srcLayer + z, TextureAccess.ReadOnly, srcFormat);
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GL.BindImageTexture(1, dst.Handle, dstLevel + l, false, dstLayer + z, TextureAccess.WriteOnly, dstFormat);
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GL.DispatchCompute((width + 31) / 32, (height + 31) / 32, 1);
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}
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}
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Pipeline pipeline = (Pipeline)_renderer.Pipeline;
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pipeline.RestoreProgram();
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pipeline.RestoreImages1And2();
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}
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private static SizedInternalFormat GetFormat(int componentSize, int componentsCount)
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{
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if (componentSize == 1)
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{
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return componentsCount switch
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{
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1 => SizedInternalFormat.R8ui,
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2 => SizedInternalFormat.Rg8ui,
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4 => SizedInternalFormat.Rgba8ui,
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_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
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};
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}
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else if (componentSize == 2)
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{
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return componentsCount switch
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{
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1 => SizedInternalFormat.R16ui,
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2 => SizedInternalFormat.Rg16ui,
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4 => SizedInternalFormat.Rgba16ui,
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_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
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};
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}
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else if (componentSize == 4)
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{
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return componentsCount switch
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{
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1 => SizedInternalFormat.R32ui,
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2 => SizedInternalFormat.Rg32ui,
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4 => SizedInternalFormat.Rgba32ui,
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_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
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};
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}
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else
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{
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throw new ArgumentException($"Invalid component size {componentSize}.");
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}
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}
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private int GetShorteningShader(int componentSize, int srcComponentsCount, int dstComponentsCount)
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{
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return GetShader(ComputeShaderShortening, _shorteningProgramHandles, componentSize, srcComponentsCount, dstComponentsCount);
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}
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private int GetWideningShader(int componentSize, int srcComponentsCount, int dstComponentsCount)
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{
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return GetShader(ComputeShaderWidening, _wideningProgramHandles, componentSize, srcComponentsCount, dstComponentsCount);
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}
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private int GetShader(
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string code,
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Dictionary<int, int> programHandles,
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int componentSize,
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int srcComponentsCount,
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int dstComponentsCount)
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{
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int componentSizeLog2 = BitOperations.Log2((uint)componentSize);
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int srcIndex = componentSizeLog2 + BitOperations.Log2((uint)srcComponentsCount) * 3;
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int dstIndex = componentSizeLog2 + BitOperations.Log2((uint)dstComponentsCount) * 3;
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int key = srcIndex | (dstIndex << 8);
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if (!programHandles.TryGetValue(key, out int programHandle))
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{
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int csHandle = GL.CreateShader(ShaderType.ComputeShader);
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string[] formatTable = new[] { "r8ui", "r16ui", "r32ui", "rg8ui", "rg16ui", "rg32ui", "rgba8ui", "rgba16ui", "rgba32ui" };
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string srcFormat = formatTable[srcIndex];
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string dstFormat = formatTable[dstIndex];
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int srcBpp = srcComponentsCount * componentSize;
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int dstBpp = dstComponentsCount * componentSize;
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int ratio = srcBpp < dstBpp ? dstBpp / srcBpp : srcBpp / dstBpp;
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int ratioLog2 = BitOperations.Log2((uint)ratio);
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GL.ShaderSource(csHandle, code
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.Replace("$SRC_FORMAT$", srcFormat)
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.Replace("$DST_FORMAT$", dstFormat)
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.Replace("$RATIO_LOG2$", ratioLog2.ToString(CultureInfo.InvariantCulture)));
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GL.CompileShader(csHandle);
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|
|
||||||
|
programHandle = GL.CreateProgram();
|
||||||
|
|
||||||
|
GL.AttachShader(programHandle, csHandle);
|
||||||
|
GL.LinkProgram(programHandle);
|
||||||
|
GL.DetachShader(programHandle, csHandle);
|
||||||
|
GL.DeleteShader(csHandle);
|
||||||
|
|
||||||
|
GL.GetProgram(programHandle, GetProgramParameterName.LinkStatus, out int status);
|
||||||
|
|
||||||
|
if (status == 0)
|
||||||
|
{
|
||||||
|
throw new Exception(GL.GetProgramInfoLog(programHandle));
|
||||||
|
}
|
||||||
|
|
||||||
|
programHandles.Add(key, programHandle);
|
||||||
|
}
|
||||||
|
|
||||||
|
return programHandle;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
foreach (int handle in _shorteningProgramHandles.Values)
|
||||||
|
{
|
||||||
|
GL.DeleteProgram(handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
_shorteningProgramHandles.Clear();
|
||||||
|
|
||||||
|
foreach (int handle in _wideningProgramHandles.Values)
|
||||||
|
{
|
||||||
|
GL.DeleteProgram(handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
_wideningProgramHandles.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -127,6 +127,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||||
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
||||||
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
|
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
|
||||||
}
|
}
|
||||||
|
else if (destinationView.Info.BytesPerPixel != Info.BytesPerPixel)
|
||||||
|
{
|
||||||
|
int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
|
||||||
|
int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
|
||||||
|
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, 0, firstLayer, 0, firstLevel, layers, levels);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_renderer.TextureCopy.CopyUnscaled(this, destinationView, 0, firstLayer, 0, firstLevel);
|
_renderer.TextureCopy.CopyUnscaled(this, destinationView, 0, firstLayer, 0, firstLevel);
|
||||||
|
@ -145,6 +151,10 @@ namespace Ryujinx.Graphics.OpenGL.Image
|
||||||
{
|
{
|
||||||
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
|
_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
|
||||||
}
|
}
|
||||||
|
else if (destinationView.Info.BytesPerPixel != Info.BytesPerPixel)
|
||||||
|
{
|
||||||
|
_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_renderer.TextureCopy.CopyUnscaled(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
_renderer.TextureCopy.CopyUnscaled(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||||
|
|
|
@ -24,6 +24,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
private TextureCopy _textureCopy;
|
private TextureCopy _textureCopy;
|
||||||
private TextureCopy _backgroundTextureCopy;
|
private TextureCopy _backgroundTextureCopy;
|
||||||
internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy;
|
internal TextureCopy TextureCopy => BackgroundContextWorker.InBackground ? _backgroundTextureCopy : _textureCopy;
|
||||||
|
internal TextureCopyIncompatible TextureCopyIncompatible { get; }
|
||||||
internal TextureCopyMS TextureCopyMS { get; }
|
internal TextureCopyMS TextureCopyMS { get; }
|
||||||
|
|
||||||
private Sync _sync;
|
private Sync _sync;
|
||||||
|
@ -49,6 +50,7 @@ namespace Ryujinx.Graphics.OpenGL
|
||||||
_window = new Window(this);
|
_window = new Window(this);
|
||||||
_textureCopy = new TextureCopy(this);
|
_textureCopy = new TextureCopy(this);
|
||||||
_backgroundTextureCopy = new TextureCopy(this);
|
_backgroundTextureCopy = new TextureCopy(this);
|
||||||
|
TextureCopyIncompatible = new TextureCopyIncompatible(this);
|
||||||
TextureCopyMS = new TextureCopyMS(this);
|
TextureCopyMS = new TextureCopyMS(this);
|
||||||
_sync = new Sync();
|
_sync = new Sync();
|
||||||
PersistentBuffers = new PersistentBuffers();
|
PersistentBuffers = new PersistentBuffers();
|
||||||
|
|
|
@ -5,6 +5,7 @@ using Ryujinx.Graphics.Vulkan.Shaders;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Numerics;
|
||||||
using VkFormat = Silk.NET.Vulkan.Format;
|
using VkFormat = Silk.NET.Vulkan.Format;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
@ -32,7 +33,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
private readonly IProgram _programStrideChange;
|
private readonly IProgram _programStrideChange;
|
||||||
private readonly IProgram _programConvertIndexBuffer;
|
private readonly IProgram _programConvertIndexBuffer;
|
||||||
private readonly IProgram _programConvertIndirectData;
|
private readonly IProgram _programConvertIndirectData;
|
||||||
|
private readonly IProgram _programColorCopyShortening;
|
||||||
private readonly IProgram _programColorCopyToNonMs;
|
private readonly IProgram _programColorCopyToNonMs;
|
||||||
|
private readonly IProgram _programColorCopyWidening;
|
||||||
private readonly IProgram _programColorDrawToMs;
|
private readonly IProgram _programColorDrawToMs;
|
||||||
private readonly IProgram _programDepthBlit;
|
private readonly IProgram _programDepthBlit;
|
||||||
private readonly IProgram _programDepthBlitMs;
|
private readonly IProgram _programDepthBlitMs;
|
||||||
|
@ -112,15 +115,25 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
new ShaderSource(ShaderBinaries.ChangeBufferStrideShaderSource, strideChangeBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
new ShaderSource(ShaderBinaries.ChangeBufferStrideShaderSource, strideChangeBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||||
});
|
});
|
||||||
|
|
||||||
var colorCopyToNonMsBindings = new ShaderBindings(
|
var colorCopyBindings = new ShaderBindings(
|
||||||
new[] { 0 },
|
new[] { 0 },
|
||||||
Array.Empty<int>(),
|
Array.Empty<int>(),
|
||||||
new[] { 0 },
|
new[] { 0 },
|
||||||
new[] { 0 });
|
new[] { 0 });
|
||||||
|
|
||||||
|
_programColorCopyShortening = gd.CreateProgramWithMinimalLayout(new[]
|
||||||
|
{
|
||||||
|
new ShaderSource(ShaderBinaries.ColorCopyShorteningComputeShaderSource, colorCopyBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||||
|
});
|
||||||
|
|
||||||
_programColorCopyToNonMs = gd.CreateProgramWithMinimalLayout(new[]
|
_programColorCopyToNonMs = gd.CreateProgramWithMinimalLayout(new[]
|
||||||
{
|
{
|
||||||
new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, colorCopyToNonMsBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
new ShaderSource(ShaderBinaries.ColorCopyToNonMsComputeShaderSource, colorCopyBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||||
|
});
|
||||||
|
|
||||||
|
_programColorCopyWidening = gd.CreateProgramWithMinimalLayout(new[]
|
||||||
|
{
|
||||||
|
new ShaderSource(ShaderBinaries.ColorCopyWideningComputeShaderSource, colorCopyBindings, ShaderStage.Compute, TargetLanguage.Spirv),
|
||||||
});
|
});
|
||||||
|
|
||||||
var colorDrawToMsVertexBindings = new ShaderBindings(
|
var colorDrawToMsVertexBindings = new ShaderBindings(
|
||||||
|
@ -922,6 +935,107 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
convertedCount * outputIndexSize);
|
convertedCount * outputIndexSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void CopyIncompatibleFormats(
|
||||||
|
VulkanRenderer gd,
|
||||||
|
CommandBufferScoped cbs,
|
||||||
|
TextureView src,
|
||||||
|
TextureView dst,
|
||||||
|
int srcLayer,
|
||||||
|
int dstLayer,
|
||||||
|
int srcLevel,
|
||||||
|
int dstLevel,
|
||||||
|
int depth,
|
||||||
|
int levels)
|
||||||
|
{
|
||||||
|
const int ParamsBufferSize = 4;
|
||||||
|
|
||||||
|
Span<int> shaderParams = stackalloc int[sizeof(int)];
|
||||||
|
|
||||||
|
int srcBpp = src.Info.BytesPerPixel;
|
||||||
|
int dstBpp = dst.Info.BytesPerPixel;
|
||||||
|
|
||||||
|
int ratio = srcBpp < dstBpp ? dstBpp / srcBpp : srcBpp / dstBpp;
|
||||||
|
|
||||||
|
shaderParams[0] = BitOperations.Log2((uint)ratio);
|
||||||
|
|
||||||
|
var bufferHandle = gd.BufferManager.CreateWithHandle(gd, ParamsBufferSize, false);
|
||||||
|
|
||||||
|
gd.BufferManager.SetData<int>(bufferHandle, 0, shaderParams);
|
||||||
|
|
||||||
|
TextureView.InsertImageBarrier(
|
||||||
|
gd.Api,
|
||||||
|
cbs.CommandBuffer,
|
||||||
|
src.GetImage().Get(cbs).Value,
|
||||||
|
TextureStorage.DefaultAccessMask,
|
||||||
|
AccessFlags.ShaderReadBit,
|
||||||
|
PipelineStageFlags.AllCommandsBit,
|
||||||
|
PipelineStageFlags.ComputeShaderBit,
|
||||||
|
ImageAspectFlags.ColorBit,
|
||||||
|
src.FirstLayer + srcLayer,
|
||||||
|
src.FirstLevel + srcLevel,
|
||||||
|
depth,
|
||||||
|
levels);
|
||||||
|
|
||||||
|
_pipeline.SetCommandBuffer(cbs);
|
||||||
|
|
||||||
|
_pipeline.SetProgram(srcBpp < dstBpp ? _programColorCopyWidening : _programColorCopyShortening);
|
||||||
|
|
||||||
|
// Calculate ideal component size, given our constraints:
|
||||||
|
// - Component size must not exceed bytes per pixel of source and destination image formats.
|
||||||
|
// - Maximum component size is 4 (R32).
|
||||||
|
int componentSize = Math.Min(Math.Min(srcBpp, dstBpp), 4);
|
||||||
|
|
||||||
|
var srcFormat = GetFormat(componentSize, srcBpp / componentSize);
|
||||||
|
var dstFormat = GetFormat(componentSize, dstBpp / componentSize);
|
||||||
|
|
||||||
|
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, new BufferRange(bufferHandle, 0, ParamsBufferSize)) });
|
||||||
|
|
||||||
|
for (int l = 0; l < levels; l++)
|
||||||
|
{
|
||||||
|
for (int z = 0; z < depth; z++)
|
||||||
|
{
|
||||||
|
var srcView = Create2DLayerView(src, srcLayer + z, srcLevel + l, srcFormat);
|
||||||
|
var dstView = Create2DLayerView(dst, dstLayer + z, dstLevel + l);
|
||||||
|
|
||||||
|
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 0, srcView, null);
|
||||||
|
_pipeline.SetImage(0, dstView, dstFormat);
|
||||||
|
|
||||||
|
int dispatchX = (Math.Min(srcView.Info.Width, dstView.Info.Width) + 31) / 32;
|
||||||
|
int dispatchY = (Math.Min(srcView.Info.Height, dstView.Info.Height) + 31) / 32;
|
||||||
|
|
||||||
|
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||||
|
|
||||||
|
if (srcView != src)
|
||||||
|
{
|
||||||
|
srcView.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dstView != dst)
|
||||||
|
{
|
||||||
|
dstView.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
gd.BufferManager.Delete(bufferHandle);
|
||||||
|
|
||||||
|
_pipeline.Finish(gd, cbs);
|
||||||
|
|
||||||
|
TextureView.InsertImageBarrier(
|
||||||
|
gd.Api,
|
||||||
|
cbs.CommandBuffer,
|
||||||
|
dst.GetImage().Get(cbs).Value,
|
||||||
|
AccessFlags.ShaderWriteBit,
|
||||||
|
TextureStorage.DefaultAccessMask,
|
||||||
|
PipelineStageFlags.ComputeShaderBit,
|
||||||
|
PipelineStageFlags.AllCommandsBit,
|
||||||
|
ImageAspectFlags.ColorBit,
|
||||||
|
dst.FirstLayer + dstLayer,
|
||||||
|
dst.FirstLevel + dstLevel,
|
||||||
|
depth,
|
||||||
|
levels);
|
||||||
|
}
|
||||||
|
|
||||||
public void CopyMSToNonMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
|
public void CopyMSToNonMS(VulkanRenderer gd, CommandBufferScoped cbs, TextureView src, TextureView dst, int srcLayer, int dstLayer, int depth)
|
||||||
{
|
{
|
||||||
const int ParamsBufferSize = 16;
|
const int ParamsBufferSize = 16;
|
||||||
|
@ -1196,6 +1310,44 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static GAL.Format GetFormat(int componentSize, int componentsCount)
|
||||||
|
{
|
||||||
|
if (componentSize == 1)
|
||||||
|
{
|
||||||
|
return componentsCount switch
|
||||||
|
{
|
||||||
|
1 => GAL.Format.R8Uint,
|
||||||
|
2 => GAL.Format.R8G8Uint,
|
||||||
|
4 => GAL.Format.R8G8B8A8Uint,
|
||||||
|
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else if (componentSize == 2)
|
||||||
|
{
|
||||||
|
return componentsCount switch
|
||||||
|
{
|
||||||
|
1 => GAL.Format.R16Uint,
|
||||||
|
2 => GAL.Format.R16G16Uint,
|
||||||
|
4 => GAL.Format.R16G16B16A16Uint,
|
||||||
|
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else if (componentSize == 4)
|
||||||
|
{
|
||||||
|
return componentsCount switch
|
||||||
|
{
|
||||||
|
1 => GAL.Format.R32Uint,
|
||||||
|
2 => GAL.Format.R32G32Uint,
|
||||||
|
4 => GAL.Format.R32G32B32A32Uint,
|
||||||
|
_ => throw new ArgumentException($"Invalid components count {componentsCount}.")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
throw new ArgumentException($"Invalid component size {componentSize}.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void ConvertIndexBufferIndirect(
|
public void ConvertIndexBufferIndirect(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
CommandBufferScoped cbs,
|
CommandBufferScoped cbs,
|
||||||
|
@ -1336,7 +1488,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
_programStrideChange.Dispose();
|
_programStrideChange.Dispose();
|
||||||
_programConvertIndexBuffer.Dispose();
|
_programConvertIndexBuffer.Dispose();
|
||||||
_programConvertIndirectData.Dispose();
|
_programConvertIndirectData.Dispose();
|
||||||
|
_programColorCopyShortening.Dispose();
|
||||||
_programColorCopyToNonMs.Dispose();
|
_programColorCopyToNonMs.Dispose();
|
||||||
|
_programColorCopyWidening.Dispose();
|
||||||
_programColorDrawToMs.Dispose();
|
_programColorDrawToMs.Dispose();
|
||||||
_programDepthBlit.Dispose();
|
_programDepthBlit.Dispose();
|
||||||
_programDepthBlitMs.Dispose();
|
_programDepthBlitMs.Dispose();
|
||||||
|
|
|
@ -0,0 +1,36 @@
|
||||||
|
#version 450 core
|
||||||
|
|
||||||
|
layout (std140, binding = 0) uniform ratio_in
|
||||||
|
{
|
||||||
|
int ratio;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout (set = 2, binding = 0) uniform usampler2D src;
|
||||||
|
layout (set = 3, binding = 0) writeonly uniform uimage2D dst;
|
||||||
|
|
||||||
|
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
uvec2 coords = gl_GlobalInvocationID.xy;
|
||||||
|
ivec2 textureSz = textureSize(src, 0);
|
||||||
|
|
||||||
|
if (int(coords.x) >= textureSz.x || int(coords.y) >= textureSz.y)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint coordsShifted = coords.x << ratio;
|
||||||
|
|
||||||
|
uvec2 dstCoords0 = uvec2(coordsShifted, coords.y);
|
||||||
|
uvec2 dstCoords1 = uvec2(coordsShifted + 1, coords.y);
|
||||||
|
uvec2 dstCoords2 = uvec2(coordsShifted + 2, coords.y);
|
||||||
|
uvec2 dstCoords3 = uvec2(coordsShifted + 3, coords.y);
|
||||||
|
|
||||||
|
uvec4 rgba = texelFetch(src, ivec2(coords), 0);
|
||||||
|
|
||||||
|
imageStore(dst, ivec2(dstCoords0), rgba.rrrr);
|
||||||
|
imageStore(dst, ivec2(dstCoords1), rgba.gggg);
|
||||||
|
imageStore(dst, ivec2(dstCoords2), rgba.bbbb);
|
||||||
|
imageStore(dst, ivec2(dstCoords3), rgba.aaaa);
|
||||||
|
}
|
|
@ -0,0 +1,31 @@
|
||||||
|
#version 450 core
|
||||||
|
|
||||||
|
layout (std140, binding = 0) uniform ratio_in
|
||||||
|
{
|
||||||
|
int ratio;
|
||||||
|
};
|
||||||
|
|
||||||
|
layout (set = 2, binding = 0) uniform usampler2D src;
|
||||||
|
layout (set = 3, binding = 0) writeonly uniform uimage2D dst;
|
||||||
|
|
||||||
|
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
uvec2 coords = gl_GlobalInvocationID.xy;
|
||||||
|
ivec2 imageSz = imageSize(dst);
|
||||||
|
|
||||||
|
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
uvec2 srcCoords = uvec2(coords.x << ratio, coords.y);
|
||||||
|
|
||||||
|
uint r = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(0, 0)).r;
|
||||||
|
uint g = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(1, 0)).r;
|
||||||
|
uint b = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(2, 0)).r;
|
||||||
|
uint a = texelFetchOffset(src, ivec2(srcCoords), 0, ivec2(3, 0)).r;
|
||||||
|
|
||||||
|
imageStore(dst, ivec2(coords), uvec4(r, g, b, a));
|
||||||
|
}
|
|
@ -669,6 +669,138 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
||||||
0x35, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
0x35, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public static readonly byte[] ColorCopyShorteningComputeShaderSource = new byte[]
|
||||||
|
{
|
||||||
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x05, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x79, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||||
|
0x32, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x09, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
|
||||||
|
0x60, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x67, 0x6C, 0x5F, 0x47, 0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76, 0x6F, 0x63, 0x61, 0x74,
|
||||||
|
0x69, 0x6F, 0x6E, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x73, 0x72, 0x63, 0x00, 0x05, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69,
|
||||||
|
0x6F, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69, 0x6F, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
|
||||||
|
0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||||
|
0x64, 0x73, 0x74, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x1C, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x38, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x60, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x60, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x60, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x04, 0x00, 0x76, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||||
|
0x13, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x14, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x03, 0x00,
|
||||||
|
0x36, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x37, 0x00, 0x00, 0x00,
|
||||||
|
0x38, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x39, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x4A, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x5F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||||
|
0x5F, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x06, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x00,
|
||||||
|
0x28, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||||
|
0xF7, 0x00, 0x03, 0x00, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x03, 0x00,
|
||||||
|
0x1C, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x78, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x14, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||||
|
0x13, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x67, 0x00, 0x05, 0x00,
|
||||||
|
0x10, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x1F, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||||
|
0x1A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x24, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x04, 0x00,
|
||||||
|
0x1B, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00,
|
||||||
|
0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00,
|
||||||
|
0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x26, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||||
|
0x2A, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00,
|
||||||
|
0x1A, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x1B, 0x00, 0x00, 0x00,
|
||||||
|
0x2E, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||||
|
0x27, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x27, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x07, 0x00,
|
||||||
|
0x1B, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00,
|
||||||
|
0x2E, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
|
||||||
|
0x31, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x30, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00,
|
||||||
|
0x77, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x31, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00,
|
||||||
|
0x39, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00,
|
||||||
|
0xC4, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00,
|
||||||
|
0x3B, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||||
|
0x41, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
|
||||||
|
0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
|
||||||
|
0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
|
||||||
|
0x3C, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||||
|
0x4E, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x80, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00,
|
||||||
|
0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00,
|
||||||
|
0x40, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00,
|
||||||
|
0x0E, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
|
||||||
|
0x17, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x07, 0x00, 0x56, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
|
||||||
|
0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||||
|
0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00,
|
||||||
|
0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
|
||||||
|
0x5D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00, 0x61, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00,
|
||||||
|
0x65, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||||
|
0x66, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x68, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||||
|
0x6A, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00,
|
||||||
|
0x66, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x6A, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
|
||||||
|
0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00, 0x4E, 0x00, 0x00, 0x00,
|
||||||
|
0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00,
|
||||||
|
0x5D, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00, 0x6B, 0x00, 0x00, 0x00, 0x6D, 0x00, 0x00, 0x00,
|
||||||
|
0x6F, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x5E, 0x00, 0x00, 0x00,
|
||||||
|
0x70, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x72, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x09, 0x00, 0x56, 0x00, 0x00, 0x00,
|
||||||
|
0x74, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x5D, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00,
|
||||||
|
0x70, 0x00, 0x00, 0x00, 0x72, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
|
||||||
|
0xF9, 0x00, 0x02, 0x00, 0x77, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x77, 0x00, 0x00, 0x00,
|
||||||
|
0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
|
};
|
||||||
|
|
||||||
public static readonly byte[] ColorCopyToNonMsComputeShaderSource = new byte[]
|
public static readonly byte[] ColorCopyToNonMsComputeShaderSource = new byte[]
|
||||||
{
|
{
|
||||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x86, 0x00, 0x00, 0x00,
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x86, 0x00, 0x00, 0x00,
|
||||||
|
@ -801,6 +933,133 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
||||||
0x84, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
0x84, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
public static readonly byte[] ColorCopyWideningComputeShaderSource = new byte[]
|
||||||
|
{
|
||||||
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x05, 0x01, 0x00, 0x0B, 0x00, 0x08, 0x00, 0x72, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
|
||||||
|
0x32, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x0F, 0x00, 0x09, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
|
||||||
|
0x42, 0x00, 0x00, 0x00, 0x10, 0x00, 0x06, 0x00, 0x04, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||||
|
0x20, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x08, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x67, 0x6C, 0x5F, 0x47, 0x6C, 0x6F, 0x62, 0x61, 0x6C, 0x49, 0x6E, 0x76, 0x6F, 0x63, 0x61, 0x74,
|
||||||
|
0x69, 0x6F, 0x6E, 0x49, 0x44, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x15, 0x00, 0x00, 0x00,
|
||||||
|
0x64, 0x73, 0x74, 0x00, 0x05, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69,
|
||||||
|
0x6F, 0x5F, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x72, 0x61, 0x74, 0x69, 0x6F, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00,
|
||||||
|
0x35, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x42, 0x00, 0x00, 0x00,
|
||||||
|
0x73, 0x72, 0x63, 0x00, 0x47, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||||
|
0x1C, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x15, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0x48, 0x00, 0x05, 0x00, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x33, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x04, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
||||||
|
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x13, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||||
|
0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x02, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x1E, 0x00, 0x03, 0x00, 0x33, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x34, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||||
|
0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||||
|
0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x37, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00,
|
||||||
|
0x3F, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x1B, 0x00, 0x03, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||||
|
0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||||
|
0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x05, 0x00,
|
||||||
|
0x10, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||||
|
0x17, 0x00, 0x04, 0x00, 0x48, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x2C, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x00,
|
||||||
|
0x36, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
|
||||||
|
0x02, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00,
|
||||||
|
0x58, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||||
|
0x61, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x05, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x62, 0x00, 0x00, 0x00, 0x61, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x06, 0x00,
|
||||||
|
0x0A, 0x00, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00, 0x6E, 0x00, 0x00, 0x00,
|
||||||
|
0x25, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||||
|
0xF7, 0x00, 0x03, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFB, 0x00, 0x03, 0x00,
|
||||||
|
0x19, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x71, 0x00, 0x00, 0x00,
|
||||||
|
0x3D, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||||
|
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x13, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x68, 0x00, 0x04, 0x00,
|
||||||
|
0x10, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
|
||||||
|
0x1D, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0xA8, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0xFA, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
|
||||||
|
0x24, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x23, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||||
|
0x7C, 0x00, 0x04, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0xAF, 0x00, 0x05, 0x00, 0x18, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||||
|
0x28, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00,
|
||||||
|
0xF8, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00, 0xF5, 0x00, 0x07, 0x00, 0x18, 0x00, 0x00, 0x00,
|
||||||
|
0x2C, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||||
|
0x23, 0x00, 0x00, 0x00, 0xF7, 0x00, 0x03, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0xFA, 0x00, 0x04, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||||
|
0xF8, 0x00, 0x02, 0x00, 0x2D, 0x00, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x70, 0x00, 0x00, 0x00,
|
||||||
|
0xF8, 0x00, 0x02, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x37, 0x00, 0x00, 0x00,
|
||||||
|
0x38, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
|
||||||
|
0x0F, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0xC4, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||||
|
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00,
|
||||||
|
0x3A, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00,
|
||||||
|
0x43, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x45, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3F, 0x00, 0x00, 0x00,
|
||||||
|
0x47, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x08, 0x00, 0x48, 0x00, 0x00, 0x00,
|
||||||
|
0x49, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x0A, 0x20, 0x00, 0x00,
|
||||||
|
0x36, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||||
|
0x4A, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00,
|
||||||
|
0x3F, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x08, 0x00,
|
||||||
|
0x48, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00,
|
||||||
|
0x0A, 0x20, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00,
|
||||||
|
0x06, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x52, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||||
|
0x64, 0x00, 0x04, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x5A, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00,
|
||||||
|
0x5F, 0x00, 0x08, 0x00, 0x48, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00, 0x5A, 0x00, 0x00, 0x00,
|
||||||
|
0x45, 0x00, 0x00, 0x00, 0x0A, 0x20, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00,
|
||||||
|
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0x5B, 0x00, 0x00, 0x00,
|
||||||
|
0x00, 0x00, 0x00, 0x00, 0x64, 0x00, 0x04, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00,
|
||||||
|
0x43, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x08, 0x00, 0x48, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
|
||||||
|
0x63, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x0A, 0x20, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||||
|
0x62, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00,
|
||||||
|
0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||||
|
0x66, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||||
|
0x68, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x48, 0x00, 0x00, 0x00,
|
||||||
|
0x6D, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00,
|
||||||
|
0x65, 0x00, 0x00, 0x00, 0x63, 0x00, 0x05, 0x00, 0x66, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00,
|
||||||
|
0x6D, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0xF9, 0x00, 0x02, 0x00, 0x70, 0x00, 0x00, 0x00,
|
||||||
|
0xF8, 0x00, 0x02, 0x00, 0x70, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||||
|
};
|
||||||
|
|
||||||
public static readonly byte[] ColorDrawToMsVertexShaderSource = new byte[]
|
public static readonly byte[] ColorDrawToMsVertexShaderSource = new byte[]
|
||||||
{
|
{
|
||||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x2E, 0x00, 0x00, 0x00,
|
||||||
|
|
|
@ -199,6 +199,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
int layers = Math.Min(Info.GetLayers(), dst.Info.GetLayers() - firstLayer);
|
int layers = Math.Min(Info.GetLayers(), dst.Info.GetLayers() - firstLayer);
|
||||||
_gd.HelperShader.CopyNonMSToMS(_gd, cbs, src, dst, 0, firstLayer, layers);
|
_gd.HelperShader.CopyNonMSToMS(_gd, cbs, src, dst, 0, firstLayer, layers);
|
||||||
}
|
}
|
||||||
|
else if (dst.Info.BytesPerPixel != Info.BytesPerPixel)
|
||||||
|
{
|
||||||
|
int layers = Math.Min(Info.GetLayers(), dst.Info.GetLayers() - firstLayer);
|
||||||
|
int levels = Math.Min(Info.Levels, dst.Info.Levels - firstLevel);
|
||||||
|
_gd.HelperShader.CopyIncompatibleFormats(_gd, cbs, src, dst, 0, firstLayer, 0, firstLevel, layers, levels);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
TextureCopy.Copy(
|
TextureCopy.Copy(
|
||||||
|
@ -244,6 +250,10 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
_gd.HelperShader.CopyNonMSToMS(_gd, cbs, src, dst, srcLayer, dstLayer, 1);
|
_gd.HelperShader.CopyNonMSToMS(_gd, cbs, src, dst, srcLayer, dstLayer, 1);
|
||||||
}
|
}
|
||||||
|
else if (dst.Info.BytesPerPixel != Info.BytesPerPixel)
|
||||||
|
{
|
||||||
|
_gd.HelperShader.CopyIncompatibleFormats(_gd, cbs, src, dst, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
TextureCopy.Copy(
|
TextureCopy.Copy(
|
||||||
|
|
Loading…
Reference in a new issue