forked from Mirror/Ryujinx
Fix storage buffer access when match fails (#4037)
* Fix storage buffer access when match fails * Shader cache version bump
This commit is contained in:
parent
266338a7c9
commit
dde9bb5c69
2 changed files with 2 additions and 2 deletions
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||
private const ushort FileFormatVersionMajor = 1;
|
||||
private const ushort FileFormatVersionMinor = 2;
|
||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||
private const uint CodeGenVersion = 4029;
|
||||
private const uint CodeGenVersion = 4037;
|
||||
|
||||
private const string SharedTocFileName = "shared.toc";
|
||||
private const string SharedDataFileName = "shared.data";
|
||||
|
|
|
@ -126,7 +126,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
sbSlot = PrependOperation(Instruction.ConditionalSelect, inRange, Const(slot), sbSlot);
|
||||
}
|
||||
|
||||
if (sbUseMask != 0)
|
||||
if (config.AccessibleStorageBuffersMask != 0)
|
||||
{
|
||||
Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
|
||||
|
||||
|
|
Loading…
Reference in a new issue