forked from Mirror/Ryujinx
macos: Add updater support (#4464)
This is a very basic updater but should be enough for now. --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
This commit is contained in:
parent
f7c2e867f4
commit
f663a5cd38
4 changed files with 191 additions and 108 deletions
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@ -21,6 +21,7 @@ using System.Net.Http;
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using System.Net.NetworkInformation;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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@ -57,7 +58,7 @@ namespace Ryujinx.Modules
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// Detect current platform
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if (OperatingSystem.IsMacOS())
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{
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_platformExt = "osx_x64.zip";
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_platformExt = "macos_universal.app.tar.gz";
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}
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else if (OperatingSystem.IsWindows())
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{
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@ -286,22 +287,40 @@ namespace Ryujinx.Modules
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if (_updateSuccessful)
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{
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var shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
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LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
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LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
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bool shouldRestart = true;
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if (!OperatingSystem.IsMacOS())
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{
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shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
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LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
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LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
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}
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if (shouldRestart)
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{
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List<string> arguments = CommandLineState.Arguments.ToList();
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string ryuName = Path.GetFileName(Environment.ProcessPath);
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string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
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string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
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string executablePath = Path.Combine(executableDirectory, ryuName);
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if (!Path.Exists(ryuExe))
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if (!Path.Exists(executablePath))
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{
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ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
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executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
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}
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Process.Start(ryuExe, CommandLineState.Arguments);
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// On macOS we perform the update at relaunch.
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if (OperatingSystem.IsMacOS())
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{
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string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
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string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
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string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
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string currentPid = Process.GetCurrentProcess().Id.ToString();
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executablePath = "/bin/bash";
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arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
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}
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Process.Start(executablePath, arguments);
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Environment.Exit(0);
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}
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}
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@ -381,6 +400,15 @@ namespace Ryujinx.Modules
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File.WriteAllBytes(updateFile, mergedFileBytes);
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// On macOS, ensure that we remove the quarantine bit to prevent Gatekeeper from blocking execution.
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if (OperatingSystem.IsMacOS())
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{
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using (Process xattrProcess = Process.Start("xattr", new List<string> { "-d", "com.apple.quarantine", updateFile }))
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{
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xattrProcess.WaitForExit();
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}
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}
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try
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{
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InstallUpdate(taskDialog, updateFile);
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@ -470,87 +498,98 @@ namespace Ryujinx.Modules
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worker.Start();
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}
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[SupportedOSPlatform("linux")]
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[SupportedOSPlatform("macos")]
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private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
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{
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using Stream inStream = File.OpenRead(archivePath);
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using GZipInputStream gzipStream = new(inStream);
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using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
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TarEntry tarEntry;
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while ((tarEntry = tarStream.GetNextEntry()) is not null)
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{
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if (tarEntry.IsDirectory)
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{
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continue;
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}
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string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
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Directory.CreateDirectory(Path.GetDirectoryName(outPath));
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using (FileStream outStream = File.OpenWrite(outPath))
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{
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tarStream.CopyEntryContents(outStream);
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}
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File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
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File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
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Dispatcher.UIThread.Post(() =>
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{
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if (tarEntry is null)
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{
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return;
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}
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taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
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});
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}
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}
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private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
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{
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using Stream inStream = File.OpenRead(archivePath);
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using ZipFile zipFile = new(inStream);
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double count = 0;
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foreach (ZipEntry zipEntry in zipFile)
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{
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count++;
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if (zipEntry.IsDirectory) continue;
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string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
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Directory.CreateDirectory(Path.GetDirectoryName(outPath));
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using (Stream zipStream = zipFile.GetInputStream(zipEntry))
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using (FileStream outStream = File.OpenWrite(outPath))
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{
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zipStream.CopyTo(outStream);
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}
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File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
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Dispatcher.UIThread.Post(() =>
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{
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taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
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});
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}
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}
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private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
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{
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// Extract Update
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taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
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taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
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if (OperatingSystem.IsLinux())
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await Task.Run(() =>
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{
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using Stream inStream = File.OpenRead(updateFile);
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using GZipInputStream gzipStream = new(inStream);
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using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
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await Task.Run(() =>
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if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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TarEntry tarEntry;
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if (!OperatingSystem.IsWindows())
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{
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while ((tarEntry = tarStream.GetNextEntry()) is not null)
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{
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if (tarEntry.IsDirectory) continue;
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string outPath = Path.Combine(UpdateDir, tarEntry.Name);
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Directory.CreateDirectory(Path.GetDirectoryName(outPath));
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using (FileStream outStream = File.OpenWrite(outPath))
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{
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tarStream.CopyEntryContents(outStream);
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}
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File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
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File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
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Dispatcher.UIThread.Post(() =>
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{
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if (tarEntry is null)
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{
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return;
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}
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taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
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});
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}
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}
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});
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taskDialog.SetProgressBarState(100, TaskDialogProgressState.Normal);
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}
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else
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{
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using Stream inStream = File.OpenRead(updateFile);
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using ZipFile zipFile = new(inStream);
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await Task.Run(() =>
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ExtractTarGzipFile(taskDialog, updateFile, UpdateDir);
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}
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else if (OperatingSystem.IsWindows())
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{
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double count = 0;
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foreach (ZipEntry zipEntry in zipFile)
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{
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count++;
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if (zipEntry.IsDirectory) continue;
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string outPath = Path.Combine(UpdateDir, zipEntry.Name);
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Directory.CreateDirectory(Path.GetDirectoryName(outPath));
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using (Stream zipStream = zipFile.GetInputStream(zipEntry))
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using (FileStream outStream = File.OpenWrite(outPath))
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{
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zipStream.CopyTo(outStream);
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}
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File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
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Dispatcher.UIThread.Post(() =>
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{
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taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
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});
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}
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});
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}
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ExtractZipFile(taskDialog, updateFile, UpdateDir);
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}
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else
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{
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throw new NotSupportedException();
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}
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});
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// Delete downloaded zip
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File.Delete(updateFile);
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@ -560,38 +599,42 @@ namespace Ryujinx.Modules
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taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming];
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taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
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// Replace old files
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await Task.Run(() =>
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// NOTE: On macOS, replacement is delayed to the restart phase.
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if (!OperatingSystem.IsMacOS())
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{
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double count = 0;
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foreach (string file in allFiles)
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// Replace old files
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await Task.Run(() =>
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{
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count++;
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try
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double count = 0;
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foreach (string file in allFiles)
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{
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File.Move(file, file + ".ryuold");
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Dispatcher.UIThread.Post(() =>
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count++;
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try
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{
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taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
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});
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}
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catch
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{
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Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
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}
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}
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File.Move(file, file + ".ryuold");
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Dispatcher.UIThread.Post(() =>
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{
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taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
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taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
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Dispatcher.UIThread.Post(() =>
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{
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taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
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});
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}
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catch
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{
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Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
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}
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}
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Dispatcher.UIThread.Post(() =>
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{
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taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
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taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
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});
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MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
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});
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MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
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});
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Directory.Delete(UpdateDir, true);
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Directory.Delete(UpdateDir, true);
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}
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_updateSuccessful = true;
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@ -601,7 +644,7 @@ namespace Ryujinx.Modules
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public static bool CanUpdate(bool showWarnings)
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{
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#if !DISABLE_UPDATER
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if (RuntimeInformation.OSArchitecture != Architecture.X64)
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if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
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{
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if (showWarnings)
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{
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@ -674,7 +717,7 @@ namespace Ryujinx.Modules
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#endif
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}
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// NOTE: This method should always reflect the latest build layout.s
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// NOTE: This method should always reflect the latest build layout.
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private static IEnumerable<string> EnumerateFilesToDelete()
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{
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var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir.
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@ -24,6 +24,7 @@ cp $PUBLISH_DIRECTORY/*.dylib $APP_BUNDLE_DIRECTORY/Contents/Frameworks
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# Then resources
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cp Info.plist $APP_BUNDLE_DIRECTORY/Contents
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cp Ryujinx.icns $APP_BUNDLE_DIRECTORY/Contents/Resources/Ryujinx.icns
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cp updater.sh $APP_BUNDLE_DIRECTORY/Contents/Resources/updater.sh
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cp -r $PUBLISH_DIRECTORY/THIRDPARTY.md $APP_BUNDLE_DIRECTORY/Contents/Resources
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echo -n "APPL????" > $APP_BUNDLE_DIRECTORY/Contents/PkgInfo
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@ -27,7 +27,7 @@ EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
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rm -rf $TEMP_DIRECTORY
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mkdir -p $TEMP_DIRECTORY
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DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID -p:ExtraDefineConstants=DISABLE_UPDATER --self-contained true"
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DOTNET_COMMON_ARGS="-p:DebugType=embedded -p:Version=$VERSION -p:SourceRevisionId=$SOURCE_REVISION_ID --self-contained true"
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dotnet restore
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dotnet build -c Release Ryujinx.Ava
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39
distribution/macos/updater.sh
Executable file
39
distribution/macos/updater.sh
Executable file
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@ -0,0 +1,39 @@
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#!/bin/bash
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set -e
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INSTALL_DIRECTORY=$1
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NEW_APP_DIRECTORY=$2
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APP_PID=$3
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APP_ARGUMENTS="${@:4}"
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error_handler() {
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local lineno="$1"
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script="""
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set alertTitle to \"Ryujinx - Updater error\"
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set alertMessage to \"An error occurred during Ryujinx update (updater.sh:$lineno)\n\nPlease download the update manually from our website if the problem persists.\"
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display dialog alertMessage with icon caution with title alertTitle buttons {\"Open Download Page\", \"Exit\"}
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set the button_pressed to the button returned of the result
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if the button_pressed is \"Open Download Page\" then
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open location \"https://ryujinx.org/download\"
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end if
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"""
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osascript -e "$script"
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exit 1
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}
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trap 'error_handler ${LINENO}' ERR
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# Wait for Ryujinx to exit
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# NOTE: in case no fds are open, lsof could be returning with a process still living.
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# We wait 1s and assume the process stopped after that
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lsof -p $APP_PID +r 1 &>/dev/null
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sleep 1
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# Now replace and reopen.
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rm -rf "$INSTALL_DIRECTORY"
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mv "$NEW_APP_DIRECTORY" "$INSTALL_DIRECTORY"
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open -a "$INSTALL_DIRECTORY" --args "$APP_ARGUMENTS"
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