forked from Mirror/Ryujinx
2f2b60db4c
* Make HSessionObj implement IDisposable, so that objects that have handles created to them are disposed when the handles are closed. * Spelling fix: GenertateObjectId -> GenerateObjectId |
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Cpu | ||
Gal | ||
Gpu | ||
Loaders | ||
OsHle | ||
Config.cs | ||
Logging.cs | ||
Switch.cs | ||
VirtualFs.cs |