forked from Mirror/Ryujinx
132 lines
3.3 KiB
C#
132 lines
3.3 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
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{
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class EventFileDescriptor : IFileDescriptor
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{
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private ulong _value;
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private readonly EventFdFlags _flags;
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private object _lock = new object();
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public bool Blocking { get => !_flags.HasFlag(EventFdFlags.NonBlocking); set => throw new NotSupportedException(); }
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public ManualResetEvent WriteEvent { get; }
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public ManualResetEvent ReadEvent { get; }
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public EventFileDescriptor(ulong value, EventFdFlags flags)
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{
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// FIXME: We should support blocking operations.
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// Right now they can't be supported because it would cause the
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// service to lock up as we only have one thread processing requests.
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flags |= EventFdFlags.NonBlocking;
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_value = value;
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_flags = flags;
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WriteEvent = new ManualResetEvent(true);
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ReadEvent = new ManualResetEvent(true);
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}
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public int Refcount { get; set; }
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public void Dispose()
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{
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WriteEvent.Dispose();
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ReadEvent.Dispose();
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}
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public LinuxError Read(out int readSize, Span<byte> buffer)
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{
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if (buffer.Length < sizeof(ulong))
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{
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readSize = 0;
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return LinuxError.EINVAL;
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}
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ReadEvent.Reset();
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lock (_lock)
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{
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ref ulong count = ref MemoryMarshal.Cast<byte, ulong>(buffer)[0];
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if (_value == 0)
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{
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if (Blocking)
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{
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while (_value == 0)
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{
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Monitor.Wait(_lock);
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}
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}
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else
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{
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readSize = 0;
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return LinuxError.EAGAIN;
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}
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}
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readSize = sizeof(ulong);
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if (_flags.HasFlag(EventFdFlags.Semaphore))
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{
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--_value;
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count = 1;
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}
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else
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{
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count = _value;
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_value = 0;
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}
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ReadEvent.Set();
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return LinuxError.SUCCESS;
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}
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}
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public LinuxError Write(out int writeSize, ReadOnlySpan<byte> buffer)
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{
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if (!MemoryMarshal.TryRead(buffer, out ulong count) || count == ulong.MaxValue)
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{
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writeSize = 0;
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return LinuxError.EINVAL;
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}
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WriteEvent.Reset();
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lock (_lock)
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{
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if (_value > _value + count)
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{
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if (Blocking)
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{
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Monitor.Wait(_lock);
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}
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else
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{
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writeSize = 0;
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return LinuxError.EAGAIN;
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}
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}
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writeSize = sizeof(ulong);
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_value += count;
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Monitor.Pulse(_lock);
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WriteEvent.Set();
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return LinuxError.SUCCESS;
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}
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}
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}
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}
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