Ryujinx/Ryujinx.HLE/HOS/Services/Am/IApplicationFunctions.cs
Alex Barney 85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787c.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
2018-12-04 18:23:37 -02:00

117 lines
3.3 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Am
{
class IApplicationFunctions : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IApplicationFunctions()
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 1, PopLaunchParameter },
{ 20, EnsureSaveData },
{ 21, GetDesiredLanguage },
{ 22, SetTerminateResult },
{ 23, GetDisplayVersion },
{ 40, NotifyRunning },
{ 50, GetPseudoDeviceId },
{ 66, InitializeGamePlayRecording },
{ 67, SetGamePlayRecordingState }
};
}
public long PopLaunchParameter(ServiceCtx context)
{
//Only the first 0x18 bytes of the Data seems to be actually used.
MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
return 0;
}
public long EnsureSaveData(ServiceCtx context)
{
long uIdLow = context.RequestData.ReadInt64();
long uIdHigh = context.RequestData.ReadInt64();
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
context.ResponseData.Write(0L);
return 0;
}
public long GetDesiredLanguage(ServiceCtx context)
{
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
return 0;
}
public long SetTerminateResult(ServiceCtx context)
{
int errorCode = context.RequestData.ReadInt32();
string result = GetFormattedErrorCode(errorCode);
Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result}).");
return 0;
}
private string GetFormattedErrorCode(int errorCode)
{
int module = (errorCode >> 0) & 0x1ff;
int description = (errorCode >> 9) & 0x1fff;
return $"{(2000 + module):d4}-{description:d4}";
}
public long GetDisplayVersion(ServiceCtx context)
{
//FIXME: Need to check correct version on a switch.
context.ResponseData.Write(1L);
context.ResponseData.Write(0L);
return 0;
}
public long NotifyRunning(ServiceCtx context)
{
context.ResponseData.Write(1);
return 0;
}
public long GetPseudoDeviceId(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
context.ResponseData.Write(0L);
context.ResponseData.Write(0L);
return 0;
}
public long InitializeGamePlayRecording(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
public long SetGamePlayRecordingState(ServiceCtx context)
{
int state = context.RequestData.ReadInt32();
Logger.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
}
}