forked from Mirror/Ryujinx
2073ba2919
The syncpoint maximum value represents the maximum possible syncpt value at a given time, however due to PBs being submitted before max was incremented, for a brief moment of time this is not the case which could lead to invalid behaviour if a game waits on the fence at that specific time. |
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Types | ||
ChannelInitialization.cs | ||
NvHostChannelDeviceFile.cs | ||
NvHostGpuDeviceFile.cs |