forked from Mirror/Ryujinx
Before, it was selecting nearest neighbour, which sounded terrible. This is likely temporary til the upsampling algorithm used by the switch is reversed. Fixes bad audio in Skyward Sword HD. |
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.. | ||
Backends | ||
Common | ||
Input | ||
Integration | ||
Output | ||
Renderer | ||
AudioManager.cs | ||
Constants.cs | ||
LICENSE.txt | ||
ResultCode.cs | ||
Ryujinx.Audio.csproj |