Ryujinx/src/Ryujinx.Graphics.Gpu/Engine
riperiperi f460ecc182
GPU: Add HLE macros for popular NVN macros (#5761)
* GPU: Add HLE macros for popular NVN macros

* Remove non-vector equality check

The case where it's not hardware accelerated will do the check integer-wise anyways.

* Whitespace 😔

* Address Feedback
2023-10-06 19:55:07 -03:00
..
Compute [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Dma [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
GPFifo Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
InlineToMemory [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
MME GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
Threed GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
Twod [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Types GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
ConditionalRenderEnabled.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
DeviceStateWithShadow.cs GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SetMmeShadowRamControlMode.cs GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
ShaderTexture.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00