forked from Mirror/Ryujinx
salieri: remove a wrong debug assert (#1740)
THis assert is wrong and useless now, remove it because it's annoying in Debug.
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@ -540,7 +540,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
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public void AddValue(ref Hash128 keyHash, byte[] value)
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public void AddValue(ref Hash128 keyHash, byte[] value)
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{
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{
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Debug.Assert(value != null);
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Debug.Assert(value != null);
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Debug.Assert(GetValueRaw(ref keyHash) != null);
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bool isAlreadyPresent;
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bool isAlreadyPresent;
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